Important
This is a new major version and it breaks backward compatibility, make sure to update your code if you were using a previous version of this plugin.
Remove autoloads and make them Nodes
This is a new major version changing the way the plugin is implemented. Instead of creating several autoloads per client, now it creates one main autoload and the clients are Nodes that you can insert to your scenes. More information on how to use it in the demo project
Remove deprecated signal userSignedIn
The userSignedIn
(or user_signed_in
in GDScript) signal has been removed.
Use Android SDK 34
The compileSdk
version has been update to use android SDK 34. The gradle plugin and gradle itself have been also updated to the latest versions.
Instructions
Download the addons.zip
file and uncompress it in the root of your Godot game project.