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Update macos_builds.yml
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Norrox authored Jan 17, 2025
1 parent 861b5e3 commit 88ea7e1
Showing 1 changed file with 0 additions and 24 deletions.
24 changes: 0 additions & 24 deletions .github/workflows/macos_builds.yml
Original file line number Diff line number Diff line change
Expand Up @@ -23,19 +23,6 @@ jobs:
bin: ./bin/godot.macos.editor.universal
cache-limit: 2

- name: Editor w/ Mono (target=editor, mono=yes)
cache-name: macos-editor-mono
target: editor
sconsflags: module_mono_enabled=yes debug_symbols=no
bin: ./bin/godot.macos.editor.mono.universal
build-mono: true
tests: false # Disabled due freeze caused by mix Mono build and CI
doc-test: true
proj-conv: true
api-compat: true
artifact: true
cache-limit: 2

- name: Template (target=template_release, tests=yes)
cache-name: macos-template
target: template_release
Expand Down Expand Up @@ -63,17 +50,6 @@ jobs:
run: |
sh misc/scripts/install_vulkan_sdk_macos.sh
- name: Install Mono
if: contains(matrix.name, 'mono=yes')
run: |
brew install mono
- name: Generate Glue (Mono only)
if: contains(matrix.name, 'mono=yes')
run: |
scons platform=macos target=editor tools=yes mono_glue=no
scons platform=macos target=editor tools=yes module_mono_enabled=yes mono_glue=yes
- name: Compilation (x86_64)
uses: ./.github/actions/godot-build
with:
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