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Merge branch 'dormant_zombie' of https://github.com/gkarfakis19/Catac…
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…lysm-DDA into dormant_zombie
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gkarfakis19 committed Jan 2, 2024
2 parents 405584e + 6b31362 commit 7e3bbe0
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17 changes: 17 additions & 0 deletions data/changelog.txt
Original file line number Diff line number Diff line change
Expand Up @@ -87,6 +87,7 @@ Allow for a "variant" field when using the add_trait effect
There's an ocean in the East (or wherever you set the json) now. NBD. Feel free to add content for it.
Make run_eocs/queue_eocs support variable objects
Protein bars now give character a psychological trauma
Adds sand to ocean beaches


## Content:
Expand Down Expand Up @@ -163,6 +164,11 @@ Add's more fungal insect monsters, fixes bugs I forgot in last PR.
Adds most kinds of Arisaka rifles to the game, cartridges, and item spawns.
update filter guide to indicate that flags were added as filter option following PR #70212
Adds .45 LC cowboy loads and ballistics data
Add a 1 cylinder diesel engine to the game.
Vehicles spawn on bridges
Added creatures to populate the new edge ocean.
Major board game expansion
Allow the Nunez family to move to Tacoma Commune if you help them set it up.


## Interface:
Expand Down Expand Up @@ -212,6 +218,8 @@ Show the mass of vitamins in food items
Melee weapons tell you your skill is too low to see melee values instead of just hiding them
Shows the starting location for a scenario when there is only one possible option.
Show language selection window in options menu
Hide AIM during directional prompts
Keep displaying selected outfit throughout chargen


## Mods:
Expand Down Expand Up @@ -298,6 +306,7 @@ Add Bombastic Perk compatibility to Defense Mode.
[Sky Island] teleporting items back home
[MoM] Change electrokinetic overload
[Sky Island] Allow selection of room teleport behavior
[MOM] Allow high nether attunement to induce hallucinations.


## Balance:
Expand Down Expand Up @@ -448,6 +457,10 @@ prevent_death EOC can sometimes fail and lead to permadeath
Adds annotations to construction menu entries done indoors, in trees, and that require supporting walls.
Fix AIM allowing distant container interactions
Show correct bodypart in grabs
[MoM] Quell Walls
Vehicle parts check creature size, increases storage of dumpster and vehicle parts
Prevent softlock when sleeping in cramped spaces
Invalidate draw point cache if viewport size or position changes


## Performance:
Expand Down Expand Up @@ -502,6 +515,9 @@ Add u_has_proficiency to EoC conditions
JSON-ify hallucinations
Parameterize new geography changes to overmaps
Allow items to provide martial art techniques when not wielded
Remove hardcoded mapgen for fields
Simplify/jsonify NPC generation from npc classes
Consolidate `suspendable` and `no_resume` activity parameters


## Build:
Expand All @@ -513,6 +529,7 @@ Fast Windows iteration with llvm-lib and lld-link
Cross compile object creator from linux to Windows using Devcontainer
add object creator to releases
Add a launch and debug configuration to VS Code Dev Container
Enable tests for merge queue


## I18N and A11Y:
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13 changes: 6 additions & 7 deletions data/json/construction.json
Original file line number Diff line number Diff line change
Expand Up @@ -20,7 +20,6 @@
"time": "10 s",
"pre_note": "Certain terrain and furniture can be deconstructed without any tools.",
"pre_flags": "EASY_DECONSTRUCT",
"pre_special": "check_deconstruct",
"post_flags": [ "keep_items" ],
"post_special": "done_deconstruct"
},
Expand Down Expand Up @@ -964,7 +963,7 @@
"category": "CONSTRUCT",
"required_skills": [ [ "fabrication", 0 ] ],
"time": "16 m",
"components": [ [ [ "sandbag", 16 ] ] ],
"components": [ [ [ "bag_durasack", 16 ], [ "bag_canvas", 16 ] ], [ [ "material_sand", 32000 ] ] ],
"pre_note": "Can be deconstructed without tools.",
"pre_special": "check_empty",
"post_terrain": "f_sandbag_half"
Expand All @@ -977,7 +976,7 @@
"category": "CONSTRUCT",
"required_skills": [ [ "fabrication", 0 ] ],
"time": "20 m",
"components": [ [ [ "sandbag", 20 ] ] ],
"components": [ [ [ "bag_durasack", 20 ], [ "bag_canvas", 20 ] ], [ [ "material_sand", 40000 ] ] ],
"pre_note": "Can be deconstructed without tools.",
"pre_terrain": "f_sandbag_half",
"post_terrain": "f_sandbag_wall"
Expand All @@ -989,7 +988,7 @@
"category": "CONSTRUCT",
"required_skills": [ [ "fabrication", 0 ] ],
"time": "16 m",
"components": [ [ [ "gravelbag", 16 ] ] ],
"components": [ [ [ "bag_durasack", 16 ], [ "bag_canvas", 16 ] ], [ [ "material_gravel", 32000 ] ] ],
"pre_note": "Can be deconstructed without tools.",
"pre_special": "check_empty",
"post_terrain": "f_gravelbag_half"
Expand All @@ -1001,7 +1000,7 @@
"category": "CONSTRUCT",
"required_skills": [ [ "fabrication", 0 ] ],
"time": "20 m",
"components": [ [ [ "gravelbag", 20 ] ] ],
"components": [ [ [ "bag_durasack", 20 ], [ "bag_canvas", 20 ] ], [ [ "material_gravel", 40000 ] ] ],
"pre_note": "Can be deconstructed without tools.",
"pre_terrain": "f_gravelbag_half",
"post_terrain": "f_gravelbag_wall"
Expand All @@ -1014,7 +1013,7 @@
"category": "CONSTRUCT",
"required_skills": [ [ "fabrication", 0 ] ],
"time": "16 m",
"components": [ [ [ "earthbag", 16 ] ] ],
"components": [ [ [ "bag_durasack", 16 ], [ "bag_canvas", 16 ] ], [ [ "material_soil", 48 ] ] ],
"pre_note": "Can be deconstructed without tools.",
"pre_special": "check_empty",
"post_terrain": "f_earthbag_half"
Expand All @@ -1027,7 +1026,7 @@
"category": "CONSTRUCT",
"required_skills": [ [ "fabrication", 0 ] ],
"time": "20 m",
"components": [ [ [ "earthbag", 20 ] ] ],
"components": [ [ [ "bag_durasack", 20 ], [ "bag_canvas", 20 ] ], [ [ "material_soil", 60 ] ] ],
"pre_note": "Can be deconstructed without tools.",
"pre_terrain": "f_earthbag_half",
"post_terrain": "f_earthbag_wall"
Expand Down
10 changes: 5 additions & 5 deletions data/json/effects_on_condition/mapgen_eocs/furniture_eocs.json
Original file line number Diff line number Diff line change
Expand Up @@ -72,7 +72,7 @@
"global": true,
"effect": {
"weighted_list_eocs": [
[ { "id": "slots_lose", "effect": { "u_message": "Oh, you lost!", "popup": true } }, { "const": 1000 } ],
[ { "id": "slots_lose", "effect": { "u_message": "Oh, you lost!", "popup": true } }, 1000 ],
[
{
"id": "three_cherries",
Expand All @@ -82,7 +82,7 @@
{ "run_eocs": "slot_machine_win_payout" }
]
},
{ "const": 200 }
200
],
[
{
Expand All @@ -93,7 +93,7 @@
{ "run_eocs": "slot_machine_win_payout" }
]
},
{ "const": 50 }
50
],
[
{
Expand All @@ -104,7 +104,7 @@
{ "run_eocs": "slot_machine_win_payout" }
]
},
{ "const": 20 }
20
],
[
{
Expand All @@ -115,7 +115,7 @@
{ "run_eocs": "slot_machine_win_payout" }
]
},
{ "const": 1 }
1
]
]
}
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -13,7 +13,7 @@
"deactivate_condition": { "u_has_flag": "CHANGING" },
"effect": [
{
"weighted_list_eocs": [ [ "changing_failed", { "const": 2500 } ], [ "changing_successful", { "u_val": "vitamin", "name": "mutagen" } ] ]
"weighted_list_eocs": [ [ "changing_failed", 2500 ], [ "changing_successful", { "u_val": "vitamin", "name": "mutagen" } ] ]
}
]
},
Expand Down
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