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Game rules TODO Refactoring Naming My codestyle

Lines98

Unity version - 2019.4.17f1. Choose older version for this project because is't faster and easier to prototype.

Game rules

Play Online (version with small orbs)

An old game about collecting orbs in a line.

  • When assembling more than 5 orbs in a line of the same color, they are destroyed (and turn does not end).
    • Diagonal lines can also be collected.
    • But the orbs move only orthogonally.
  • The orbs cannot get to a place where there will not be a continuous set of empty cells in their path.
  • You can step over small orbs in the process of movement.
  • Every turn, 3 new small orbs appear, and 3 old small ones turn into big ones. Defeat condition - the whole field will be filled with orbs. Win condition - none, can play infinitely.

TODO

  • mind map classes connections. link to draw.io or picture

  • Animations

  • Pool Object

  • Command Pattern (undo-redo)

  • Bootstrapper

  • StateMachine.

  • Pathfind. Add Dijkstra and FloodFill

At ending

  • Check all namespaces, delete unused usings.
  • Delete ALL comments

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