Don't crash if a texture is destroyed before queue submission #5028
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Connections
Another crash found while running the CTS.
Description
If
texture.destroy()
is called between the recording of commands andqueue.submit()
it causes the memory initialization code to produce an error which isunwrap
ed and panics.This PR addresses it by checking for the
DestroyedTexture
error specifically after clearing the texture and propagating it. Other errors are still considered unexpected.Testing
covered by the CTS.
Checklist
cargo fmt
.cargo clippy
.cargo xtask test
to run tests.