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Implement copyExternalImageToTexture
#2781
Implement copyExternalImageToTexture
#2781
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Yes, let's include the example, if it's not too large. |
Is it possible to test this using wasm? I'm not sure how to run the examples for Web. |
Yes. You should to run |
I kind of failed at testing this. Firefox Nightly does not yet support this. The dev branch of google chrome currently fails to execute any WebGPU demo for me. I think this feature should also be supported with WebGL. The following command fails for me:
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I tested this changes on the Chrome Canary version. I probably add WebGL support, but I prefer to do it in separate pull request to minimize changes for review. |
# Conflicts: # wgpu/Cargo.toml
Whats the status of this? :) |
# Conflicts: # wgpu/Cargo.toml
@maxammann I have resolved conflicts and changes according PR comments. So probably need to await reviewers approve. |
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I still have maintainability concerns about this getting it's own example, but we can tackle that later, I want to get this into the release
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I have multiple concerns about the example - I don't want to merge the example right now - but I do want to get the core functionality in for this release. I have pushed a change to remove the example from this PR - but I want to continue iterating on the example in another PR!
Connections
A few requests in matrix chat.
Description
This method allow to improve performance of web page, because creating an
ImageBitmap
causes the image data to be decoded into a GPU-friendly format, and it does so off the main thread. linkTesting
I created an example locally to test the new method.
Let me know if I should push it.