Free the raw device when wgpu::Device
is dropped.
#2567
Merged
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Go ahead and call
global.device_drop
fromdirect::Context::device_drop
.Let
Global::device_drop
simply drop the life guard'sRefCount
, and put off everything else entailed in freeing a device untilDevice::maintain
says its queue is empty and there are no more references to it. (The user can reach that function, even after dropping theirDevice
, by callingwgpu::Instance::poll_all
.)Fixes #2563.
This won't have any effect until #2565 is landed as well.