Ability to force GLES-3.1 on Angle D3D11 #3978
Labels
api: gles
Issues with GLES or WebGL
area: api
Issues related to API surface
help required
We need community help to make this happen.
platform: windows
Issues with integration with windows
type: enhancement
New feature or request
Is your feature request related to a problem? Please describe.
D3D11 can easily support GLES-3.1. However, Angle is not officially conformant on this configuration.
Describe the solution you'd like
Some sort of a knob on our side that would force GLES-3.1 on Angle.
Specifically, it would add this to the context attributes:
Describe alternatives you've considered
None
Additional context
This would make it easier to run on Windows machines that don't have proper Vulkan support. Current limitation of GLES-3.0 is way too strict there.
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