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Shader Debug Flag #3896

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wicast opened this issue Jun 29, 2023 · 0 comments
Closed

Shader Debug Flag #3896

wicast opened this issue Jun 29, 2023 · 0 comments
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area: api Issues related to API surface type: enhancement New feature or request

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@wicast
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wicast commented Jun 29, 2023

Is your feature request related to a problem? Please describe.
I want to have the ability to debug spv output, since it is very useful feature in Renderdoc

Describe the solution you'd like
add a debug symbol generation flag to ShaderModuleDescriptor to control it, also the include_wgsl! macro

Additional context
the inital spv debug feature is merged recently: 2379 and Renderdoc is able to use wgsl as source code(see that PR's attachments).

@teoxoy teoxoy added type: enhancement New feature or request area: api Issues related to API surface labels Jun 29, 2023
@cwfitzgerald cwfitzgerald changed the title shader debug supports Shader Debug Flag Jun 29, 2023
@wicast wicast closed this as completed Nov 6, 2023
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Labels
area: api Issues related to API surface type: enhancement New feature or request
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