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Is your feature request related to a problem? Please describe.
I want to have the ability to debug spv output, since it is very useful feature in Renderdoc
Describe the solution you'd like
add a debug symbol generation flag to ShaderModuleDescriptor to control it, also the include_wgsl! macro
Additional context
the inital spv debug feature is merged recently: 2379 and Renderdoc is able to use wgsl as source code(see that PR's attachments).
The text was updated successfully, but these errors were encountered:
Is your feature request related to a problem? Please describe.
I want to have the ability to debug spv output, since it is very useful feature in Renderdoc
Describe the solution you'd like
add a debug symbol generation flag to
ShaderModuleDescriptor
to control it, also theinclude_wgsl!
macroAdditional context
the inital spv debug feature is merged recently: 2379 and Renderdoc is able to use wgsl as source code(see that PR's attachments).
The text was updated successfully, but these errors were encountered: