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[WIP] Moving Device to associated types #517

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sectopod
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@sectopod sectopod commented Feb 3, 2015

Fixes #416

Currently getting an ICE...
Progress so far:

  • Buffer
  • Array Buffer
  • Shader Object
  • Shader Program
  • Frame Buffer
  • Surface
  • Sampler
  • Texture

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kvark commented Feb 3, 2015

It looks like we are blocked by rust-lang/rust#20220

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kvark commented Feb 18, 2015

Closing in favor of #564. Sorry!

@kvark kvark closed this Feb 18, 2015
@sectopod sectopod deleted the device branch December 2, 2015 04:42
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Make Device completely self-contained with associated types
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