Move OpenGL device implementation into separate directory #341
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This will be converted into a crate once associated items are added and used in the
Device
trait. See rust-lang/rfcs#195.The generated gl bindings have been moved to a separate crate. This fixes the private export warning, speeds up incremental build time, and allows folks to use
GlDevice::with_gl
better.I also marked
GlDevice::with_gl
as unsafe because it can potentially mess with the state of the OpenGL context.