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feat(apple): User interaction instrumentation (#5098)
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Add docs similar to user interaction instrumentation on Android.
As the implementations don't match exactly we can't create reusable docs.

Co-authored-by: Isabel <[email protected]>
Co-authored-by: Roman Zavarnitsyn <[email protected]>
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3 people authored Jun 1, 2022
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Expand Up @@ -164,6 +164,67 @@ SentrySDK.start { options in
}];
```
## User Interaction Instrumentation
<Alert level="info" title="Important">
This is an experimental feature and requires an opt-in. Experimental features are still a work-in-progress and may have bugs. We recognize the irony.
</Alert>
The UI instrumentation, once enabled, captures transactions for clicks. The UI instrumentation is disabled by default, but you can enable it by setting:
```swift {tabTitle:Swift}
import Sentry
SentrySDK.start { options in
options.dsn = "___PUBLIC_DSN___"
options.enableUserInteractionTracing = true
}
```
```objc {tabTitle:Objective-C}
@import Sentry;

[SentrySDK startWithConfigureOptions:^(SentryOptions *options) {
options.dsn = @"___PUBLIC_DSN___";
options.enableUserInteractionTracing = YES;
}];
```
The SDK composes the transaction name out of the host `UIViewController` and the method that the `UIView` is calling; for example, `YourApp_LoginUIViewController.loginButton`. The transaction operation is set to `ui.action` plus the interaction type `click`. The transaction finishes automatically after it reaches the specified [idleTimeout](/platforms/android/configuration/options/#idle-timeout) and all of its child spans are finished. The `idleTimeoout` defaults to `3000` milliseconds (three seconds).
<Note>
If the UI transaction has idled, but didn't have any child spans added, it will be dropped.
</Note>
The SDK binds user interaction transactions to the `Scope` automatically if there's no other transaction set. Because of that, you can create spans using manual instrumentation, and those spans will be automatically associated with the running UI transaction.
```Swift
import Sentry
func loadUserDataOnClick() {
let span = SentrySDK.span
let innerSpan = span?.startChild(operation: "loadUserData")
// omitted code
innerSpan?.finish()
}
```

```objc {tabTitle:Objective-C}
@import Sentry;

- (void)loadUserDataOnClick {
id<SentrySpan> span = SentrySDK.span;
id<SentrySpan> innerSpan = [span startChildWithOperation:@"loadUserData"];
// omitted code
[innerSpan finish];
}
```

When the user interaction transaction is not finished yet, but the user makes a new interaction, or the SDK starts a new UIViewController transaction, the SDK automatically finishes the previous user interaction transaction. This is because only one transaction can be bound to the scope at a time. However, if the same view has been interacted with (for example, a `UIButton` was clicked again within the `idleTimeout` window), the idle timer will be reset and the transaction duration will be extended with the `idleTimeout` value.

## Opt Out

You can opt out of UIViewController, App Start, Slow and Frozen Frames, and HTTP Instrumentation using options:
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