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SDK version is not displayed in dashboard #2010
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Hello @tustanivsky, thanks for the input, we will investigate this. |
@bitsandfoxes Can you help us out here. We dont have this problem happening with cocoa projects. Maybe something related to the binding for Unity? |
Unity is on |
@tustanivsky, can you check the comment above and let us know if you still experience the issue? |
@philipphofmann Yes, Unreal plugin is on |
I stand corrected: It's made its way into the Unity SDK as well: getsentry/sentry-unity#950 |
Ah, now I think I get it. If you pass down the SDK name |
Yes, correct |
This has been caused by #1960 - we need to adapt the Unity & Unreal SDKs to fix that. The issue with the empty version string is caused by this line https://github.com/getsentry/sentry-cocoa/blob/master/Sources/Sentry/SentryOptions.m#L336 Previously if the given version was empty, it was be ignored. https://github.com/getsentry/sentry-cocoa/blob/master/Sources/Sentry/SentrySdkInfo.m#L51 Now it just writes whatever is given (nullptr) |
I've updated the respective issues in Unreal & Unity with the info that we need to use What is missing with the current code, however, is the option to set only a name or a version, not both. Can someone make the changes to |
Yep, we can change that easily. How important / urgent is that for you, @vaind? |
Description
In sentry-unreal (Sentry plugin for Unreal Engine) we're using sentry-cocoa internally for crash capturing on iOS. After updating it to version 7.22.0 I've noticed that the SDK version is not displayed in dashboard anymore.
A similar issue was confirmed for sentry-unity as well.
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