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This usually happens because mouse coordinate are in the map state fragment, and any component connected to this one could be updated when it's not really needed.
We could:
better connect some components to avoid updates on mousemove
move mouseposition data out of the map fragment
The text was updated successfully, but these errors were encountered:
This usually happens because mouse coordinate are in the map state fragment, and any component connected to this one could be updated when it's not really needed.
We could:
The text was updated successfully, but these errors were encountered: