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Enhance UX for simple 3D navigation in touch devices #10225
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As per my initial investigation:
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@mahmoudadel54 got it. Thank you.
As I said in the call let's implement it for now only at plugin config level by exposing the new properties. We will evaluate for a possible UI in a second moment
ok
let's hear from @allyoucanmap but I would like to maintain things simple and in line with the Cesium JS lib for the moment without any workaround since there are not specific need for doing this.
ok
ok
I think this can go together with point 2 |
…evices [resolve review comments] Description: - remove unused/unnecessary code based on code reviews - edit zoom to initial view button to enable zoom to camera view - edit translations of the label of zoomAll plugin - rename zoomDistance map options + edit jsDoc
…evices [resolve review comments] Description: - fix FE failure by update a unit test of ZoomToMaxExtentButton
…evices [resolve review comments] Description: - edit translation in en-US
…ntation via Config-level] (#10261)
…evices [Implementation via Config-level] (geosolutions-it#10261)
Description
We need to provide further options for the 3D map navigation aimed to limit the user interaction for a more guided 3D experience in contexts where the navigation should not go outside to a particular area and the user should be well focused on a limited extent with limited navigation capabilities. This task mostly involves the 3D Camera settings for which further options should be provided
(if possible) in the 3D map map settings UI (see documentation here).
Possible options we should provide to limit the 3D navigation are the following:
Considering the above points (any other interesting idea?) we need first of all to investigate on possible options available in the Cesium JS version current used by MS and evaluate the effort for implementing them
What kind of improvement you want to add? (check one with "x", remove the others)
Other useful information
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