Fix accessing empty JointPosition component in lift drag plugin #1366
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Signed-off-by: Ian Chen [email protected]
🦟 Bug fix
Check for empty
JointControl
component before accessing itSummary
Ran into a crash when the step size is not 1ms and a robot with the lift drag system is spawned into the world. The
JointPosition
component vector is accessed without being filled first.Checklist
codecheck
passed (See contributing)Note to maintainers: Remember to use Squash-Merge and edit the commit message to match the pull request summary while retaining
Signed-off-by
messages.