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* Automatically load a subset of world plugins (#281) Feature to allow loading of a default set of system plugins from a file. This behavior will trigger when a world sdf file is loaded with no plugins defined. In this case, the simulator will load the plugins from a series of locations including environment variable, the users home folder, and finally in the installation directory. This should allow users to not have to specify the same set of plugins in every world sdf file. Signed-off-by: Michael Carroll <[email protected]> Co-authored-by: Louise Poubel <[email protected]> * Added missing version namespace (#541) * Added missing version namespace Signed-off-by: Nate Koenig <[email protected]> * Fix codecheck Signed-off-by: Nate Koenig <[email protected]> Co-authored-by: Nate Koenig <[email protected]> * Fix examples in migration plugins tutorial (#543) Signed-off-by: Nick Lamprianidis <[email protected]> * Prepare for 3.7.0 release (#552) Signed-off-by: Nate Koenig <[email protected]> Co-authored-by: Nate Koenig <[email protected]> Co-authored-by: Michael Carroll <[email protected]> Co-authored-by: Louise Poubel <[email protected]> Co-authored-by: Nate Koenig <[email protected]> Co-authored-by: Nick Lamprianidis <[email protected]>
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