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Added shaderType converage #740

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merged 2 commits into from
Oct 13, 2022
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ahcorde
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@ahcorde ahcorde commented Oct 12, 2022

Signed-off-by: ahcorde [email protected]

🎉 New feature

Summary

Related with gazebosim/gz-sim#1575

Backported ShaderType TEST from this PR #671

Checklist

  • Signed all commits for DCO
  • Added tests
  • Added example and/or tutorial
  • Updated documentation (as needed)
  • Updated migration guide (as needed)
  • Consider updating Python bindings (if the library has them)
  • codecheck passed (See contributing)
  • All tests passed (See test coverage)
  • While waiting for a review on your PR, please help review another open pull request to support the maintainers

Note to maintainers: Remember to use Squash-Merge and edit the commit message to match the pull request summary while retaining Signed-off-by messages.

@ahcorde ahcorde self-assigned this Oct 12, 2022
@ahcorde ahcorde requested a review from iche033 as a code owner October 12, 2022 22:20
@github-actions github-actions bot added the 🏰 citadel Ignition Citadel label Oct 12, 2022
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codecov bot commented Oct 12, 2022

Codecov Report

Merging #740 (c5c036e) into ign-rendering3 (d4d071b) will increase coverage by 0.17%.
The diff coverage is n/a.

@@                Coverage Diff                 @@
##           ign-rendering3     #740      +/-   ##
==================================================
+ Coverage           76.88%   77.06%   +0.17%     
==================================================
  Files                 100      100              
  Lines                7805     7805              
==================================================
+ Hits                 6001     6015      +14     
+ Misses               1804     1790      -14     
Impacted Files Coverage Δ
src/ShaderType.cc 100.00% <0.00%> (+87.50%) ⬆️

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@ahcorde ahcorde merged commit 0c55e6a into ign-rendering3 Oct 13, 2022
@ahcorde ahcorde deleted the ahcorde/3/coverage/shadertype branch October 13, 2022 07:10
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