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Fix selection buffer crash after resizing window (#446)
* fix selection buffer crash due to resize and incorrect selections Signed-off-by: Ian Chen <[email protected]> * test updating full selection buffer texture Signed-off-by: Ian Chen <[email protected]> * reenable visual at test Signed-off-by: Ian Chen <[email protected]> * fix codecheck Signed-off-by: Ian Chen <[email protected]> * testing rgb no depth, full buffer Signed-off-by: Ian Chen <[email protected]> * use 1x1 buffer, still no depth data Signed-off-by: Ian Chen <[email protected]> * prnt scaling factor Signed-off-by: Ian Chen <[email protected]> * disable device ratio Signed-off-by: Ian Chen <[email protected]> * reenable depth and utils test Signed-off-by: Ian Chen <[email protected]> * disable utils test, add visual at test after resize Signed-off-by: Ian Chen <[email protected]> * test texelfetch Signed-off-by: Ian Chen <[email protected]> * back to full buffer Signed-off-by: Ian Chen <[email protected]> * print ogre log Signed-off-by: Ian Chen <[email protected]> * codecheck Signed-off-by: Ian Chen <[email protected]> * fixing selection buffer mat script Signed-off-by: Ian Chen <[email protected]> * try 1x1 buffer again Signed-off-by: Ian Chen <[email protected]> * revert some test changes Signed-off-by: Ian Chen <[email protected]> * uncomment tests Signed-off-by: Ian Chen <[email protected]> * update scaling factor Signed-off-by: Ian Chen <[email protected]> * fix removing selection mat Signed-off-by: Ian Chen <[email protected]> * update screenScalingFactor Signed-off-by: Ian Chen <[email protected]> * minor tweak Signed-off-by: Ian Chen <[email protected]> Co-authored-by: Louise Poubel <[email protected]>
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