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Fix check for ogre when using USE_UNOFFICIAL_OGRE_VERSIONS
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Signed-off-by: Jose Luis Rivero <[email protected]>
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j-rivero committed Oct 4, 2021
1 parent f93c796 commit 5ea5506
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Showing 2 changed files with 12 additions and 7 deletions.
16 changes: 9 additions & 7 deletions CMakeLists.txt
Original file line number Diff line number Diff line change
Expand Up @@ -79,16 +79,18 @@ if (NOT USE_UNOFFICIAL_OGRE_VERSIONS)
COMPONENTS ${ign_ogre_components}
REQUIRED_BY ogre
PRIVATE_FOR ogre)
else()
# If ogre 1.10 or greater was not found, then proceed to look for 1.9.x
# versions which are offically supported
ign_find_package(IgnOGRE VERSION 1.9.0
COMPONENTS ${ign_ogre_components}
REQUIRED_BY ogre
PRIVATE_FOR ogre)
endif()
endif()

if (NOT OGRE_FOUND)
# If ogre 1.10 or greater was not found, then proceed to look for 1.9.x
# versions which are offically supported
ign_find_package(IgnOGRE VERSION 1.9.0
COMPONENTS ${ign_ogre_components}
REQUIRED_BY ogre
PRIVATE_FOR ogre)
endif()

if (OGRE_FOUND)
# find boost - mainly needed on macOS and also by the terrain component
find_package(Boost)
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3 changes: 3 additions & 0 deletions Changelog.md
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Expand Up @@ -2,6 +2,9 @@

### Ignition Rendering 6.X

1. Fix check for ogre when using USE_UNOFFICIAL_OGRE_VERSIONS
* [Pull request #xxx](https://github.com/ignitionrobotics/ign-rendering/pull/xxx)

### Ignition Rendering 6.0.1 (2021-10-01)

1. Disable using selection buffer for ray queries
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