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More Gazebo
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Signed-off-by: Louise Poubel <[email protected]>
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chapulina committed May 19, 2022
1 parent 8ac8b41 commit 96db6c5
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Showing 4 changed files with 5 additions and 5 deletions.
2 changes: 1 addition & 1 deletion include/gz/gui/Conversions.hh
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Expand Up @@ -96,7 +96,7 @@ namespace ignition
IGNITION_GUI_VISIBLE
common::MouseEvent convert(const QWheelEvent &_e);

/// \brief Return the equivalent ignition key event.
/// \brief Return the equivalent Gazebo key event.
///
/// \param[in] _e Qt key event
/// \return Gazebo key event
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4 changes: 2 additions & 2 deletions include/gz/gui/Helpers.hh
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Expand Up @@ -91,9 +91,9 @@ namespace ignition

/// \brief Import path for ign-gui QML modules added to the Qt resource
/// system. This helper function returns the QRC resource path where custom
/// ignition QML modules can be imported from. To import an ignition QML
/// Gazebo QML modules can be imported from. To import a Gazebo QML
/// module, add this path to the QML engine's import path list before
/// attempting to load a QML file that imports ignition QML modules.
/// attempting to load a QML file that imports Gazebo QML modules.
/// \return Resousrce path prefix as a string
IGNITION_GUI_VISIBLE
const QString qmlQrcImportPath();
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2 changes: 1 addition & 1 deletion src/plugins/minimal_scene/MinimalScene.hh
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Expand Up @@ -39,7 +39,7 @@ namespace gui
{
namespace plugins
{
/// \brief Creates an ignition rendering scene and user camera.
/// \brief Creates a Gazebo rendering scene and user camera.
/// It is possible to orbit the camera around the scene with
/// the mouse. Use other plugins to manage objects in the scene.
///
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2 changes: 1 addition & 1 deletion src/plugins/scene3d/Scene3D.hh
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Expand Up @@ -42,7 +42,7 @@ namespace plugins
class RenderWindowItemPrivate;
class Scene3DPrivate;

/// \brief Creates an ignition rendering scene and user camera.
/// \brief Creates a Gazebo rendering scene and user camera.
/// It is possible to orbit the camera around the scene with
/// the mouse. Use other plugins to manage objects in the scene.
///
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