Prevent console spam when exporting a mesh with multiple texture coordinates #171
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Signed-off-by: Nate Koenig [email protected]
Bug Report
Summary
Using the ColladaExporter can flood the console with warnings like the following:
This happens when a mesh has multiple texture coordinates. The ColladaExporter can prevent this by using the SubMesh function calls that specify which texture coordinate set to use.
Checklist
codecheck
passedanother open pull request
to support the maintainers
Note to maintainers: Remember to use Squash-Merge