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fix: enable parking brake so aircraft won't move during pre flight #7630
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It's the most exciting part of the preflight cinematics! 😁 |
I love being in the dirt! :D We could also let the MSFS AI steer our plane towards the runway👀 |
Just a note that this is a workaround and not a fix, it still will not work properly with the cinematic sequence but this is because we do not use the default MSFS parking brake system, and it is not possible to have the default parking brake system enabled and have custom parking brakes working. This is a sim issue and can't/won't be fixed. |
Quality Assurance Report Discord: marcman86#4907 Testing Process:
Negatives: - Testing Results: Passed Hope this helps :-) |
Quality Assurance Trainee Report Discord : hellfire#7383 Testing Process: Negatives: Testing Results: Conclusions: |
Quality Assurance Tester Report Discord : mico#3145 Testing Process: Negatives: Testing Results: Conclusions: |
Fixes #[issue_no]
Summary of Changes
Enables parking brake in taxi.flt so the aircraft won't move in the pre-flight cinematics.
Screenshots (if necessary)
References
Additional context
Discord username (if different from GitHub):
Testing instructions
Spawn on runway, make sure the aircraft won't move.
How to download the PR for QA
Every new commit to this PR will cause a new A32NX artifact to be created, built, and uploaded.