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Fix warning about angle_build_all being unread on Mac builds.
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chinmaygarde committed Apr 13, 2023
1 parent ce7be00 commit 1a223c8
Showing 1 changed file with 4 additions and 2 deletions.
6 changes: 4 additions & 2 deletions tools/gn
Original file line number Diff line number Diff line change
Expand Up @@ -580,8 +580,10 @@ def to_gn_args(args):
# There is a special case for Android on Windows because there we _only_ build
# gen_snapshot, but the build defines otherwise make it look like the build is
# for a host Windows build and make GN think we will be building ANGLE.
if is_host_build(args) or (args.target_os == 'android' and
get_host_os() == 'win'):
# Angle is not used on Mac hosts as there are no tests for the OpenGL backend.
if (is_host_build(args) and
gn_args['host_os'] != 'mac') or (args.target_os == 'android' and
get_host_os() == 'win'):
# Do not build unnecessary parts of the ANGLE tree.
gn_args['angle_build_all'] = False
gn_args['angle_has_astc_encoder'] = False
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