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Gestouch is a very basic framework that helps you to detect gestures when you develop NUI (Natural User Interface).
Last versions of Flash Player and AIR have built-in touch and multitouch support, but the gestures support is quite poor: only small set of gestures are supported, they depend on OS, they are not customizable, only one can be processed at the same time and, finally, you are forced to use either raw TouchEvents, or gestures (@see http://help.adobe.com/en_US/FlashPlatform/reference/actionscript/3/flash/ui/Multitouch.html#inputMode).
This framework is aimed to simplify the process of detecting raw TouchEvents and processing them into a specific gesture(s). There are several built-in common gestures, but you are welcome write your own.
Features:
- Doesn’t require any additional software (uses runtimes build-in touch support);
- Doesn’t break your DisplayList architecture (doesn’t require any wrappers, so could be easily used for Flex development);
- Basically allows you to write multi-user interfaces;
- Extendable. You can write your own application-specific gestures;
- Open-source and easy to use.
- Simulator (for testing multitouch gestures without special devices)
- Chained gestures concept / behaviors.
- 3-fingers (3D) gestures (two fingers still, one moving)
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