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Allow skipping credits for the port #564

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Dec 29, 2024
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16 changes: 15 additions & 1 deletion src/game/credits.c
Original file line number Diff line number Diff line change
Expand Up @@ -24,6 +24,9 @@
#include "lib/vi.h"
#include "data.h"
#include "types.h"
#ifndef PLATFORM_N64
#include "input.h"
#endif

/**
* Credits
Expand Down Expand Up @@ -1876,11 +1879,22 @@ Gfx *creditsDraw(Gfx *gdl)
}
}

// Exit the alternative title if a button is pressed (other than L or R)
#ifdef PLATFORM_N64
#if VERSION >= VERSION_NTSC_1_0
// Exit the alternative title if a button is pressed (other than L or R)
if (g_CreditsUsingAltTitle && joyGetButtonsPressedThisFrame(0, 0xffcf))
#else
if (g_CreditsUsingAltTitle && joyGetButtons(0, 0xffff))
#endif
#else
#if VERSION >= VERSION_NTSC_1_0
// Exit to CI if a button is pressed (other than L or R), for the port
if (joyGetButtonsPressedThisFrame(0, 0xffcf) ||
inputKeyJustPressed(VK_ESCAPE))
#else
if (joyGetButtons(0, 0xffff) ||
inputKeyJustPressed(VK_ESCAPE))
#endif
#endif
{
g_TitleNextStage = STAGE_CITRAINING;
Expand Down
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