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Reproduce:
Expected: the key fires on the client once, then after a second it fires every 100ms
Actual: the key fires once and only once, pretty annoying for backspace.
It appears that KeyUp is being fired correctly, so my previous assertion that its a problem for games was incorrect.
The text was updated successfully, but these errors were encountered:
What devices are you using on the sending / receiving end?
Sorry, something went wrong.
Same as #46
Okay so this is a Windows specific problem. The Windows Backend needs a bit of work.
windows: impl key repeating (#63)
a6f386e
closes #47
Successfully merging a pull request may close this issue.
Reproduce:
Expected: the key fires on the client once, then after a second it fires every 100ms
Actual: the key fires once and only once, pretty annoying for backspace.
It appears that KeyUp is being fired correctly, so my previous assertion that its a problem for games was incorrect.
The text was updated successfully, but these errors were encountered: