English | 简体中文
3D-Tiles convertion:
-
Osgb(OpenSceneGraph Binary)
to3D-Tiles
: convert huge of osgb file to 3D-Tiles. -
Esri Shapefile
to3D-Tiles
: convert shapefile to 3D-Tiles. -
Fbx
to3D-Tiles
: convert fbx file to 3D-Tiles, include auto_lod\texture convertion etc.
You may intereted in:
sudo apt-get update
sudo apt-get install -y g++ libgdal-dev libopenscenegraph-dev cargo
git clone https://github.com/fanvanzh/3dtiles
cd 3dtiles
cargo build --release
sudo yum install -y gdal-devel cargo g++
git clone https://github.com/fanvanzh/3dtiles
cd 3dtiles
git clone https://github.com/microsoft/vcpkg.git
./vcpkg/bootstrap-vcpkg.sh
./vcpkg/vcpkg install osg:x64-linux-release
cargo build --release
curl https://sh.rustup.rs -sSf -o rustup-init.exe
./rustup-init.exe -y
git clone https://github.com/fanvanzh/3dtiles
cd 3dtiles
git clone https://github.com/microsoft/vcpkg.git
./vcpkg/bootstrap-vcpkg.bat
./vcpkg/vcpkg install osg:x64-windows-release
./vcpkg/vcpkg install gdal:x64-windows-release
cargo build --release
_3dtile.exe [FLAGS] [OPTIONS] --format <FORMAT> --input <PATH> --output <DIR>
# from osgb dataset
_3dtile.exe -f osgb -i E:\osgb_path -o E:\out_path
_3dtile.exe -f osgb -i E:\osgb_path -o E:\out_path -c "{\"offset\": 0}"
# use pbr-texture
_3dtile.exe -f osgb -i E:\osgb_path -o E:\out_path -c "{\"pbr\": true}"
# from single shp file
_3dtile.exe -f shape -i E:\Data\aa.shp -o E:\Data\aa --height height
# from single osgb file to glb file
_3dtile.exe -f gltf -i E:\Data\TT\001.osgb -o E:\Data\TT\001.glb
# from single obj file to glb file
_3dtile.exe -f gltf -i E:\Data\TT\001.obj -o E:\Data\TT\001.glb
# convert single b3dm file to glb file
_3dtile.exe -f b3dm -i E:\Data\aa.b3dm -o E:\Data\aa.glb
English | 简体中文
3D-Tile 转换工具集,高效快速的 3D-Tiles 生产工具。
提供了如下的子工具:
-
Osgb(OpenSceneGraph Binary)
转3D-Tiles
-
Esri Shapefile
转3D-Tiles
-
Fbx
转3D-Tiles
-
...
sudo apt-get update
sudo apt-get install -y g++ libgdal-dev libopenscenegraph-dev cargo
git clone https://github.com/fanvanzh/3dtiles
cd 3dtiles
cargo build --release
sudo yum install -y gdal-devel cargo g++
git clone https://github.com/fanvanzh/3dtiles
cd 3dtiles
git clone https://github.com/microsoft/vcpkg.git
./vcpkg/bootstrap-vcpkg.sh
./vcpkg/vcpkg install osg:x64-linux-release
cargo build --release
curl https://sh.rustup.rs -sSf -o rustup-init.exe
./rustup-init.exe -y
git clone https://github.com/fanvanzh/3dtiles
cd 3dtiles
git clone https://github.com/microsoft/vcpkg.git
./vcpkg/bootstrap-vcpkg.bat
./vcpkg/vcpkg install osg:x64-windows-release
./vcpkg/vcpkg install gdal:x64-windows-release
cargo build --release
_3dtile.exe [FLAGS] [OPTIONS] --format <FORMAT> --input <PATH> --output <DIR>
# from osgb dataset
_3dtile.exe -f osgb -i E:\osgb_path -o E:\out_path
_3dtile.exe -f osgb -i E:\osgb_path -o E:\out_path -c "{\"offset\": 0}"
# from single shp file
_3dtile.exe -f shape -i E:\Data\aa.shp -o E:\Data\aa --height height
# from single osgb file to glb file
_3dtile.exe -f gltf -i E:\Data\TT\001.osgb -o E:\Data\TT\001.glb
# from single obj file to glb file
_3dtile.exe -f gltf -i E:\Data\TT\001.obj -o E:\Data\TT\001.glb
# convert single b3dm file to glb file
_3dtile.exe -f b3dm -i E:\Data\aa.b3dm -o E:\Data\aa.glb
-
-c, --config <JSON>
在命令行传入 json 配置的字符串,json 内容为选配,可部分实现json 示例:
{ "x": 120, "y": 30, "offset": 0, "max_lvl" : 20 }
-
-f, --format <FORMAT>
输入数据格式。FORMAT
可选:osgb, shape, gltf, b3dmosgb
为倾斜摄影格式数据,shape
为 Shapefile 面数据,gltf
为单一通用模型转gltf,b3dm
为单个3dtile二进制数据转gltf -
-i, --input <PATH>
输入数据的目录,osgb数据截止到<DIR>/Data
目录的上一级,其他格式具体到文件名。 -
-o, --output <DIR>
输出目录。输出的数据文件位于<DIR>/Data
目录。 -
--height
高度字段。指定shapefile中的高度属性字段,此项为转换 shp 时的必须参数。
倾斜摄影数据仅支持 smart3d 格式的 osgb 组织方式:
- 数据目录必须有一个
“Data”
目录的总入口; “Data”
目录同级放置一个metadata.xml
文件用来记录模型的位置信息;- 每个瓦片目录下,必须有个和目录名同名的 osgb 文件,否则无法识别根节点;
正确的目录结构示意:
- Your-data-folder
├ metadata.xml
└ Data\Tile_000_000\Tile_000_000.osgb
目前仅支持 Shapefile 的面数据,可用于建筑物轮廓批量生成 3D-Tiles.
Shapefile 中需要有字段来表示高度信息。
支持 osg、osgb、obj、fbx、3ds 等单一通用模型数据转为 gltf、glb 格式。
转出格式为 2.0 的gltf,可在以下网址验证查看: https://pissang.github.io/clay-viewer/editor/
支持将 b3dm 单个文件转成 glb 格式,便于调试程序和测试数据