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Fabric: Using SurfaceHandler API in Binding.cpp on Android
Summary: Now we use SurfaceHandler-based APIs to control surfaces in `Binding.cpp` on Android instead of using Scheduler-based APIs. This is a transitional change; eventually, we will need to wrap C++ SurfaceHandler's into JNI wrappers. For now, it will allow to clean up the C++ part. Changelog: [Internal] Fabric-specific internal change. Reviewed By: JoshuaGross Differential Revision: D26375641 fbshipit-source-id: 6f293e79cecf50de72294e90d5243ebb02d71236
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