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Update samples and templates #814
Update samples and templates #814
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/azp run full build |
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@TimLariviere what is wrong with fabulousweather? |
@SergejDK It was complaining that I'll readd it after I'm done with the rest. |
/azp run full build |
Azure Pipelines successfully started running 1 pipeline(s). |
@TimLariviere does this maybe have something to do with the other issue and android? maybe this is a bug, too from Xamarin.Android and the tooling? |
I don't think it's linked to the issue with VS. I think it's due to an invalid state in the Fabulous solution that forces the IDEs to load the FabulousWeather project 2 times. |
/azp run full build |
Azure Pipelines successfully started running 1 pipeline(s). |
/azp run full build |
Azure Pipelines successfully started running 1 pipeline(s). |
/azp run full build |
Azure Pipelines successfully started running 1 pipeline(s). |
/azp run full build |
Azure Pipelines successfully started running 1 pipeline(s). |
The hosted build agents are not yet updated to build .NET 5.0 apps... I will revert that change in the meantime. |
/azp run full build |
Azure Pipelines successfully started running 1 pipeline(s). |
/azp run full build |
Azure Pipelines successfully started running 1 pipeline(s). |
/azp run full build |
Azure Pipelines successfully started running 1 pipeline(s). |
/azp run full build |
Azure Pipelines successfully started running 1 pipeline(s). |
Update the samples to target Android 11, as well as the templates.
Things to do:
Re-enable Maps sample in AllControls
Ensure all samples fully work
Ensure templates work as expected on both macOS and Windows with the latest IDEs updates
Add System.Buffers to templates
Add System.Buffers to samples
Update documentation
Ensure F# 5 can be used (Partial support)