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# Instructions | ||
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For a game of [Dungeons & Dragons][dnd], each player starts by generating a character they can play with. | ||
This character has, among other things, six abilities; strength, dexterity, constitution, intelligence, wisdom and charisma. | ||
These six abilities have scores that are determined randomly. | ||
You do this by rolling four 6-sided dice and recording the sum of the largest three dice. | ||
You do this six times, once for each ability. | ||
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Your character's initial hitpoints are 10 + your character's constitution modifier. | ||
You find your character's constitution modifier by subtracting 10 from your character's constitution, divide by 2 and round down. | ||
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Write a random character generator that follows the above rules. | ||
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For example, the six throws of four dice may look like: | ||
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- 5, 3, 1, 6: You discard the 1 and sum 5 + 3 + 6 = 14, which you assign to strength. | ||
- 3, 2, 5, 3: You discard the 2 and sum 3 + 5 + 3 = 11, which you assign to dexterity. | ||
- 1, 1, 1, 1: You discard the 1 and sum 1 + 1 + 1 = 3, which you assign to constitution. | ||
- 2, 1, 6, 6: You discard the 1 and sum 2 + 6 + 6 = 14, which you assign to intelligence. | ||
- 3, 5, 3, 4: You discard the 3 and sum 5 + 3 + 4 = 12, which you assign to wisdom. | ||
- 6, 6, 6, 6: You discard the 6 and sum 6 + 6 + 6 = 18, which you assign to charisma. | ||
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Because constitution is 3, the constitution modifier is -4 and the hitpoints are 6. | ||
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~~~~exercism/note | ||
Most programming languages feature (pseudo-)random generators, but few programming languages are designed to roll dice. | ||
One such language is [Troll][troll]. | ||
[troll]: https://di.ku.dk/Ansatte/?pure=da%2Fpublications%2Ftroll-a-language-for-specifying-dicerolls(84a45ff0-068b-11df-825d-000ea68e967b)%2Fexport.html | ||
~~~~ | ||
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[dnd]: https://en.wikipedia.org/wiki/Dungeons_%26_Dragons |
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# Introduction | ||
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After weeks of anticipation, you and your friends get together for your very first game of [Dungeons & Dragons][dnd] (D&D). | ||
Since this is the first session of the game, each player has to generate a character to play with. | ||
The character's abilities are determined by rolling 6-sided dice, but where _are_ the dice? | ||
With a shock, you realize that your friends are waiting for _you_ to produce the dice; after all it was your idea to play D&D! | ||
Panicking, you realize you forgot to bring the dice, which would mean no D&D game. | ||
As you have some basic coding skills, you quickly come up with a solution: you'll write a program to simulate dice rolls. | ||
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[dnd]: https://en.wikipedia.org/wiki/Dungeons_%26_Dragons |
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{ | ||
"authors": [ | ||
"erikschierboom" | ||
], | ||
"files": { | ||
"solution": [ | ||
"src/dnd_character.clj" | ||
], | ||
"test": [ | ||
"test/dnd_character_test.clj" | ||
], | ||
"example": [ | ||
".meta/example.clj" | ||
] | ||
}, | ||
"blurb": "Randomly generate Dungeons & Dragons characters.", | ||
"source": "Simon Shine, Erik Schierboom", | ||
"source_url": "https://github.com/exercism/problem-specifications/issues/616#issuecomment-437358945" | ||
} |
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(ns dnd-character | ||
(:require [clojure.math :refer [floor]])) | ||
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(defn modifier [score] | ||
(int (floor (/ (- score 10) 2)))) | ||
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(defn- die [] (inc (rand-int 6))) | ||
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(defn ability [] | ||
(reduce + (rest (sort (repeatedly 4 die))))) | ||
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(defrecord DndCharacter [strength dexterity charisma wisdom intelligence constitution hitpoints]) | ||
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(defn character [] | ||
(let [abilities (repeatedly 6 ability) | ||
[strength dexterity charisma wisdom intelligence constitution] abilities | ||
hitpoints (+ 10 (modifier constitution))] | ||
(DndCharacter. strength dexterity charisma wisdom intelligence constitution hitpoints))) | ||
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(ns dnd-character-generator) | ||
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(def random-abilities [:strength :dexterity :charisma :wisdom :intelligence :constitution]) | ||
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(defn- transform-character-test-case [test-case] | ||
(map | ||
(fn [ability] | ||
(assoc (update test-case :path #(conj % (name ability))) :ability ability)) random-abilities)) | ||
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(defn- transform-test-case [test-case] | ||
(if (= "character" (:property test-case)) | ||
(transform-character-test-case test-case) | ||
[test-case])) | ||
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(defn transform [test-cases] | ||
(mapcat #(transform-test-case %) test-cases)) |
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(ns dnd-character-test | ||
(:require [clojure.test :refer [deftest testing is]] | ||
dnd-character)) | ||
{{#test_cases.modifier}} | ||
(deftest modifier_test_{{idx}} | ||
(testing {{string description}} | ||
(is (= {{expected}} (dnd-character/modifier {{input.score}}))))) | ||
{{/test_cases.modifier}} | ||
(deftest ability_test_1 | ||
(testing "random ability is within range" | ||
(is (<= 3 (dnd-character/ability) 18)))) | ||
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(deftest ability_test_2 | ||
(testing "ability is generated randomly" | ||
(is (>= (count (set (repeatedly 100 #(dnd-character/ability)))) 5)))) | ||
{{#test_cases.character}} | ||
(deftest character_test_{{idx}} | ||
(testing {{string description}} | ||
(is (<= 3 (:{{ability}} (dnd-character/character)) 18)))) | ||
{{/test_cases.character}} | ||
(deftest character_test_7 | ||
(testing "random character is valid - hitpoints" | ||
(let [char (dnd-character/character) | ||
expected (+ 10 (dnd-character/modifier (:constitution char)))] | ||
(is (= expected (:hitpoints char)))))) | ||
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(deftest character_test_8 | ||
(testing "random character is generated randomly" | ||
(is (>= (count (set (repeatedly 100 #(dnd-character/character)))) 5)))) |
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# This is an auto-generated file. | ||
# | ||
# Regenerating this file via `configlet sync` will: | ||
# - Recreate every `description` key/value pair | ||
# - Recreate every `reimplements` key/value pair, where they exist in problem-specifications | ||
# - Remove any `include = true` key/value pair (an omitted `include` key implies inclusion) | ||
# - Preserve any other key/value pair | ||
# | ||
# As user-added comments (using the # character) will be removed when this file | ||
# is regenerated, comments can be added via a `comment` key. | ||
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[1e9ae1dc-35bd-43ba-aa08-e4b94c20fa37] | ||
description = "ability modifier -> ability modifier for score 3 is -4" | ||
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[cc9bb24e-56b8-4e9e-989d-a0d1a29ebb9c] | ||
description = "ability modifier -> ability modifier for score 4 is -3" | ||
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[5b519fcd-6946-41ee-91fe-34b4f9808326] | ||
description = "ability modifier -> ability modifier for score 5 is -3" | ||
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[dc2913bd-6d7a-402e-b1e2-6d568b1cbe21] | ||
description = "ability modifier -> ability modifier for score 6 is -2" | ||
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[099440f5-0d66-4b1a-8a10-8f3a03cc499f] | ||
description = "ability modifier -> ability modifier for score 7 is -2" | ||
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[cfda6e5c-3489-42f0-b22b-4acb47084df0] | ||
description = "ability modifier -> ability modifier for score 8 is -1" | ||
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[c70f0507-fa7e-4228-8463-858bfbba1754] | ||
description = "ability modifier -> ability modifier for score 9 is -1" | ||
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[6f4e6c88-1cd9-46a0-92b8-db4a99b372f7] | ||
description = "ability modifier -> ability modifier for score 10 is 0" | ||
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[e00d9e5c-63c8-413f-879d-cd9be9697097] | ||
description = "ability modifier -> ability modifier for score 11 is 0" | ||
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[eea06f3c-8de0-45e7-9d9d-b8cab4179715] | ||
description = "ability modifier -> ability modifier for score 12 is +1" | ||
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[9c51f6be-db72-4af7-92ac-b293a02c0dcd] | ||
description = "ability modifier -> ability modifier for score 13 is +1" | ||
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[94053a5d-53b6-4efc-b669-a8b5098f7762] | ||
description = "ability modifier -> ability modifier for score 14 is +2" | ||
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[8c33e7ca-3f9f-4820-8ab3-65f2c9e2f0e2] | ||
description = "ability modifier -> ability modifier for score 15 is +2" | ||
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[c3ec871e-1791-44d0-b3cc-77e5fb4cd33d] | ||
description = "ability modifier -> ability modifier for score 16 is +3" | ||
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[3d053cee-2888-4616-b9fd-602a3b1efff4] | ||
description = "ability modifier -> ability modifier for score 17 is +3" | ||
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[bafd997a-e852-4e56-9f65-14b60261faee] | ||
description = "ability modifier -> ability modifier for score 18 is +4" | ||
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[4f28f19c-2e47-4453-a46a-c0d365259c14] | ||
description = "random ability is within range" | ||
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[385d7e72-864f-4e88-8279-81a7d75b04ad] | ||
description = "random character is valid" | ||
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[2ca77b9b-c099-46c3-a02c-0d0f68ffa0fe] | ||
description = "each ability is only calculated once" | ||
include = false | ||
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[dca2b2ec-f729-4551-84b9-078876bb4808] | ||
description = "each ability is only calculated once" | ||
reimplements = "2ca77b9b-c099-46c3-a02c-0d0f68ffa0fe" | ||
include = false |
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{:aliases {:test {:extra-paths ["test"] | ||
:extra-deps {io.github.cognitect-labs/test-runner | ||
{:git/url "https://github.com/cognitect-labs/test-runner.git" | ||
:sha "705ad25bbf0228b1c38d0244a36001c2987d7337"}} | ||
:main-opts ["-m" "cognitect.test-runner"] | ||
:exec-fn cognitect.test-runner.api/test}}} |
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(defproject dnd-character "0.1.0-SNAPSHOT" | ||
:description "dnd-character exercise." | ||
:url "https://github.com/exercism/clojure/tree/main/exercises/practice/dnd-character" | ||
:dependencies [[org.clojure/clojure "1.11.1"]]) |
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(ns dnd-character) | ||
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(defn modifier | ||
"Calculate a score's modifier" | ||
[score] | ||
;; function body | ||
) | ||
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(defn ability | ||
"Generate a random ability" | ||
[] | ||
;; function body | ||
) | ||
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(defn character | ||
"Generate a random character" | ||
[] | ||
;; function body | ||
) |
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109
exercises/practice/dnd-character/test/dnd_character_test.clj
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(ns dnd-character-test | ||
(:require [clojure.test :refer [deftest testing is]] | ||
dnd-character)) | ||
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(deftest modifier_test_1 | ||
(testing "ability modifier - ability modifier for score 3 is -4" | ||
(is (= -4 (dnd-character/modifier 3))))) | ||
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(deftest modifier_test_2 | ||
(testing "ability modifier - ability modifier for score 4 is -3" | ||
(is (= -3 (dnd-character/modifier 4))))) | ||
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(deftest modifier_test_3 | ||
(testing "ability modifier - ability modifier for score 5 is -3" | ||
(is (= -3 (dnd-character/modifier 5))))) | ||
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(deftest modifier_test_4 | ||
(testing "ability modifier - ability modifier for score 6 is -2" | ||
(is (= -2 (dnd-character/modifier 6))))) | ||
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(deftest modifier_test_5 | ||
(testing "ability modifier - ability modifier for score 7 is -2" | ||
(is (= -2 (dnd-character/modifier 7))))) | ||
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(deftest modifier_test_6 | ||
(testing "ability modifier - ability modifier for score 8 is -1" | ||
(is (= -1 (dnd-character/modifier 8))))) | ||
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(deftest modifier_test_7 | ||
(testing "ability modifier - ability modifier for score 9 is -1" | ||
(is (= -1 (dnd-character/modifier 9))))) | ||
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(deftest modifier_test_8 | ||
(testing "ability modifier - ability modifier for score 10 is 0" | ||
(is (= 0 (dnd-character/modifier 10))))) | ||
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(deftest modifier_test_9 | ||
(testing "ability modifier - ability modifier for score 11 is 0" | ||
(is (= 0 (dnd-character/modifier 11))))) | ||
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(deftest modifier_test_10 | ||
(testing "ability modifier - ability modifier for score 12 is +1" | ||
(is (= 1 (dnd-character/modifier 12))))) | ||
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(deftest modifier_test_11 | ||
(testing "ability modifier - ability modifier for score 13 is +1" | ||
(is (= 1 (dnd-character/modifier 13))))) | ||
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(deftest modifier_test_12 | ||
(testing "ability modifier - ability modifier for score 14 is +2" | ||
(is (= 2 (dnd-character/modifier 14))))) | ||
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(deftest modifier_test_13 | ||
(testing "ability modifier - ability modifier for score 15 is +2" | ||
(is (= 2 (dnd-character/modifier 15))))) | ||
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(deftest modifier_test_14 | ||
(testing "ability modifier - ability modifier for score 16 is +3" | ||
(is (= 3 (dnd-character/modifier 16))))) | ||
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(deftest modifier_test_15 | ||
(testing "ability modifier - ability modifier for score 17 is +3" | ||
(is (= 3 (dnd-character/modifier 17))))) | ||
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(deftest modifier_test_16 | ||
(testing "ability modifier - ability modifier for score 18 is +4" | ||
(is (= 4 (dnd-character/modifier 18))))) | ||
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(deftest ability_test_1 | ||
(testing "random ability is within range" | ||
(is (<= 3 (dnd-character/ability) 18)))) | ||
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(deftest ability_test_2 | ||
(testing "ability is generated randomly" | ||
(is (>= (count (set (repeatedly 100 #(dnd-character/ability)))) 5)))) | ||
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(deftest character_test_1 | ||
(testing "random character is valid - strength" | ||
(is (<= 3 (:strength (dnd-character/character)) 18)))) | ||
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(deftest character_test_2 | ||
(testing "random character is valid - dexterity" | ||
(is (<= 3 (:dexterity (dnd-character/character)) 18)))) | ||
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(deftest character_test_3 | ||
(testing "random character is valid - charisma" | ||
(is (<= 3 (:charisma (dnd-character/character)) 18)))) | ||
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(deftest character_test_4 | ||
(testing "random character is valid - wisdom" | ||
(is (<= 3 (:wisdom (dnd-character/character)) 18)))) | ||
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(deftest character_test_5 | ||
(testing "random character is valid - intelligence" | ||
(is (<= 3 (:intelligence (dnd-character/character)) 18)))) | ||
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(deftest character_test_6 | ||
(testing "random character is valid - constitution" | ||
(is (<= 3 (:constitution (dnd-character/character)) 18)))) | ||
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(deftest character_test_7 | ||
(testing "random character is valid - hitpoints" | ||
(let [char (dnd-character/character) | ||
expected (+ 10 (dnd-character/modifier (:constitution char)))] | ||
(is (= expected (:hitpoints char)))))) | ||
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(deftest character_test_8 | ||
(testing "random character is generated randomly" | ||
(is (>= (count (set (repeatedly 100 #(dnd-character/character)))) 5)))) |