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* new dnd-character exercise * removed debugging line (belatedly)
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# Instructions | ||
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For a game of [Dungeons & Dragons][dnd], each player starts by generating a character they can play with. | ||
This character has, among other things, six abilities; strength, dexterity, constitution, intelligence, wisdom and charisma. | ||
These six abilities have scores that are determined randomly. | ||
You do this by rolling four 6-sided dice and record the sum of the largest three dice. | ||
You do this six times, once for each ability. | ||
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Your character's initial hitpoints are 10 + your character's constitution modifier. | ||
You find your character's constitution modifier by subtracting 10 from your character's constitution, divide by 2 and round down. | ||
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Write a random character generator that follows the rules above. | ||
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For example, the six throws of four dice may look like: | ||
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- 5, 3, 1, 6: You discard the 1 and sum 5 + 3 + 6 = 14, which you assign to strength. | ||
- 3, 2, 5, 3: You discard the 2 and sum 3 + 5 + 3 = 11, which you assign to dexterity. | ||
- 1, 1, 1, 1: You discard the 1 and sum 1 + 1 + 1 = 3, which you assign to constitution. | ||
- 2, 1, 6, 6: You discard the 1 and sum 2 + 6 + 6 = 14, which you assign to intelligence. | ||
- 3, 5, 3, 4: You discard the 3 and sum 5 + 3 + 4 = 12, which you assign to wisdom. | ||
- 6, 6, 6, 6: You discard the 6 and sum 6 + 6 + 6 = 18, which you assign to charisma. | ||
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Because constitution is 3, the constitution modifier is -4 and the hitpoints are 6. | ||
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## Notes | ||
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Most programming languages feature (pseudo-)random generators, but few programming languages are designed to roll dice. | ||
One such language is [Troll][troll]. | ||
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[dnd]: https://en.wikipedia.org/wiki/Dungeons_%26_Dragons | ||
[troll]: https://di.ku.dk/Ansatte/?pure=da%2Fpublications%2Ftroll-a-language-for-specifying-dicerolls(84a45ff0-068b-11df-825d-000ea68e967b)%2Fexport.html |
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/** | ||
* Here is an example solution for the Dnd Character exercise | ||
*/ | ||
component { | ||
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// simple implementation has disadvantage of breaking encapsulation | ||
this.strength = ability(); | ||
this.dexterity = ability(); | ||
this.constitution = ability(); | ||
this.intelligence = ability(); | ||
this.wisdom = ability(); | ||
this.charisma = ability(); | ||
this.hitpoints = 10 + abilityModifier( this.constitution ); | ||
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function abilityModifier( score ) { | ||
return floor((score - 10) / 2) | ||
} | ||
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function ability() { | ||
var rolls = [roll(), roll(), roll(), roll()]; | ||
arraySort(rolls, 'numeric', 'desc'); | ||
return rolls.slice(1, 3).sum(); | ||
} | ||
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private function roll() { | ||
return randRange(1, 6); | ||
} | ||
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} |
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component extends="DndCharacterTest" { | ||
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function beforeAll(){ | ||
SUT = createObject( 'Solution' ); | ||
} | ||
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} |
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{ | ||
"authors": ["colinleach"], | ||
"files": { | ||
"solution": [ | ||
"DndCharacter.cfc" | ||
], | ||
"test": [ | ||
"DndCharacterTest.cfc" | ||
], | ||
"example": [ | ||
".meta/Example.cfc" | ||
] | ||
}, | ||
"blurb": "Randomly generate Dungeons & Dragons characters.", | ||
"source": "Simon Shine, Erik Schierboom", | ||
"source_url": "https://github.com/exercism/problem-specifications/issues/616#issuecomment-437358945" | ||
} |
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# This is an auto-generated file. | ||
# | ||
# Regenerating this file via `configlet sync` will: | ||
# - Recreate every `description` key/value pair | ||
# - Recreate every `reimplements` key/value pair, where they exist in problem-specifications | ||
# - Remove any `include = true` key/value pair (an omitted `include` key implies inclusion) | ||
# - Preserve any other key/value pair | ||
# | ||
# As user-added comments (using the # character) will be removed when this file | ||
# is regenerated, comments can be added via a `comment` key. | ||
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[1e9ae1dc-35bd-43ba-aa08-e4b94c20fa37] | ||
description = "ability modifier -> ability modifier for score 3 is -4" | ||
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[cc9bb24e-56b8-4e9e-989d-a0d1a29ebb9c] | ||
description = "ability modifier -> ability modifier for score 4 is -3" | ||
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[5b519fcd-6946-41ee-91fe-34b4f9808326] | ||
description = "ability modifier -> ability modifier for score 5 is -3" | ||
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[dc2913bd-6d7a-402e-b1e2-6d568b1cbe21] | ||
description = "ability modifier -> ability modifier for score 6 is -2" | ||
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[099440f5-0d66-4b1a-8a10-8f3a03cc499f] | ||
description = "ability modifier -> ability modifier for score 7 is -2" | ||
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[cfda6e5c-3489-42f0-b22b-4acb47084df0] | ||
description = "ability modifier -> ability modifier for score 8 is -1" | ||
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[c70f0507-fa7e-4228-8463-858bfbba1754] | ||
description = "ability modifier -> ability modifier for score 9 is -1" | ||
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[6f4e6c88-1cd9-46a0-92b8-db4a99b372f7] | ||
description = "ability modifier -> ability modifier for score 10 is 0" | ||
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[e00d9e5c-63c8-413f-879d-cd9be9697097] | ||
description = "ability modifier -> ability modifier for score 11 is 0" | ||
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[eea06f3c-8de0-45e7-9d9d-b8cab4179715] | ||
description = "ability modifier -> ability modifier for score 12 is +1" | ||
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[9c51f6be-db72-4af7-92ac-b293a02c0dcd] | ||
description = "ability modifier -> ability modifier for score 13 is +1" | ||
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[94053a5d-53b6-4efc-b669-a8b5098f7762] | ||
description = "ability modifier -> ability modifier for score 14 is +2" | ||
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[8c33e7ca-3f9f-4820-8ab3-65f2c9e2f0e2] | ||
description = "ability modifier -> ability modifier for score 15 is +2" | ||
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[c3ec871e-1791-44d0-b3cc-77e5fb4cd33d] | ||
description = "ability modifier -> ability modifier for score 16 is +3" | ||
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[3d053cee-2888-4616-b9fd-602a3b1efff4] | ||
description = "ability modifier -> ability modifier for score 17 is +3" | ||
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[bafd997a-e852-4e56-9f65-14b60261faee] | ||
description = "ability modifier -> ability modifier for score 18 is +4" | ||
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[4f28f19c-2e47-4453-a46a-c0d365259c14] | ||
description = "random ability is within range" | ||
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[385d7e72-864f-4e88-8279-81a7d75b04ad] | ||
description = "random character is valid" | ||
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[2ca77b9b-c099-46c3-a02c-0d0f68ffa0fe] | ||
description = "each ability is only calculated once" |
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/** | ||
* Your implementation of the Dnd Character exercise | ||
*/ | ||
component { | ||
// Implement strength, dexterity, constitution, wisdom, charisma, hitpoints | ||
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function abilityModifier( score ) { | ||
// Implement me here | ||
} | ||
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function ability() { | ||
// Implement me here | ||
} | ||
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} |
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component extends="testbox.system.BaseSpec" { | ||
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function beforeAll(){ | ||
SUT = createObject( 'DndCharacter' ); | ||
} | ||
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function inRange( score ) { | ||
return score >= 3 && score <= 18; | ||
} | ||
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function run(){ | ||
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describe( "My Dnd Character class", function(){ | ||
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describe( 'ability modifier', function(){ | ||
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it( 'ability modifier for score 3 is -4', function(){ | ||
expect( SUT.abilityModifier( 3 ) ).toBe( -4 ); | ||
}); | ||
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it( 'ability modifier for score 4 is -43', function(){ | ||
expect( SUT.abilityModifier( 4 ) ).toBe( -3 ); | ||
}); | ||
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it( 'ability modifier for score 5 is -3', function(){ | ||
expect( SUT.abilityModifier( 5 ) ).toBe( -3 ); | ||
}); | ||
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it( 'ability modifier for score 6 is -2', function(){ | ||
expect( SUT.abilityModifier( 6 ) ).toBe( -2 ); | ||
}); | ||
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it( 'ability modifier for score 7 is -2', function(){ | ||
expect( SUT.abilityModifier( 7 ) ).toBe( -2 ); | ||
}); | ||
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it( 'ability modifier for score 8 is -1', function(){ | ||
expect( SUT.abilityModifier( 8 ) ).toBe( -1 ); | ||
}); | ||
}); | ||
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describe( 'random', function(){ | ||
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it( 'random ability is within range', function(){ | ||
for (i=1; i<=10; i++) { | ||
expect( SUT.ability() ).toSatisfy( inRange ); | ||
} | ||
}); | ||
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it( 'random character is valid', function(){ | ||
for (i=1; i<=10; i++) { | ||
expect( SUT.strength ).toSatisfy( inRange ); | ||
expect( SUT.dexterity ).toSatisfy( inRange ); | ||
expect( SUT.constitution ).toSatisfy( inRange ); | ||
expect( SUT.intelligence ).toSatisfy( inRange ); | ||
expect( SUT.wisdom ).toSatisfy( inRange ); | ||
expect( SUT.charisma ).toSatisfy( inRange ); | ||
expect( SUT.hitpoints ).toBe( 10 + SUT.abilityModifier( SUT.constitution )) | ||
} | ||
}); | ||
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it( 'each ability is only calculated once', function(){ | ||
expect( SUT.strength ).toBe( SUT.strength ); | ||
expect( SUT.dexterity ).toBe( SUT.dexterity ); | ||
expect( SUT.constitution ).toBe( SUT.constitution ); | ||
expect( SUT.intelligence ).toBe( SUT.intelligence ); | ||
expect( SUT.wisdom ).toBe( SUT.wisdom ); | ||
expect( SUT.charisma ).toBe( SUT.charisma ); | ||
}); | ||
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}); | ||
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}); | ||
} | ||
} |
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/** | ||
* I am a CommandBox task runner which you can use to test your implementation of this exercise against the | ||
* provided test suite. To use me, open the CommandBox CLI and run this: | ||
* | ||
* CommandBox> task run TestRunner | ||
* | ||
* To start up a test watcher that will automatically rerun the test suite every time you save a file change, run this: | ||
* | ||
* CommandBox> task run TestRunner --watcher | ||
* | ||
*/ | ||
component { | ||
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/** | ||
* @solution Runs the tests against the solution | ||
* @watcher Start up a file watch that re-runs the tests on file changes. Use Ctrl-C to stop | ||
*/ | ||
function run( boolean solution=false, boolean watcher=false ) { | ||
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ensureTestBox(); | ||
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if( watcher ) { | ||
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// Tabula rasa | ||
command( 'cls' ).run(); | ||
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// Start watcher | ||
watch() | ||
.paths( '*.cfc' ) | ||
.inDirectory( getCWD() ) | ||
.withDelay( 500 ) | ||
.onChange( function() { | ||
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// Clear the screen | ||
command( 'cls' ) | ||
.run(); | ||
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// This is neccessary so changes to tests get picked up right away. | ||
pagePoolClear(); | ||
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runTests( solution ); | ||
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} ) | ||
.start(); | ||
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} else { | ||
runTests( solution ); | ||
} | ||
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} | ||
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/** | ||
* Make sure the TestBox framework is installed | ||
*/ | ||
private function ensureTestBox() { | ||
var excerciseRoot = getCWD(); | ||
var testBoxRoot = excerciseRoot & '/testbox'; | ||
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if( !directoryExists( testBoxRoot ) ) { | ||
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print.boldYellowLine( 'Installing some missing dependencies for you!' ).toConsole(); | ||
command( 'install' ) | ||
.inWorkingDirectory( excerciseRoot ) | ||
.run(); | ||
} | ||
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// Bootstrap TestBox framework | ||
filesystemUtil.createMapping( '/testbox', testBoxRoot ); | ||
} | ||
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/** | ||
* Invoke TestBox to run the test suite | ||
*/ | ||
private function runTests( boolean solution=false ) { | ||
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// Create TestBox and run the tests | ||
testData = new testbox.system.TestBox() | ||
.runRaw( directory = { | ||
// Find all CFCs... | ||
mapping = filesystemUtil.makePathRelative( getCWD() ), | ||
// ... in this directory ... | ||
recurse = false, | ||
// ... whose name ends in "test" | ||
filter = function( path ) { | ||
return path.reFind( ( solution ? 'Solution' : '' ) & 'Test.cfc$' ); | ||
} | ||
} ) | ||
.getMemento(); | ||
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// Print out the results with ANSI formatting for the CLI | ||
getInstance( 'CLIRenderer@testbox-commands' ) | ||
.render( print, testData, true ); | ||
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print.toConsole(); | ||
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// Set proper exit code | ||
if( testData.totalFail || testData.totalError ) { | ||
setExitCode( 1 ); | ||
} | ||
} | ||
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} | ||
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{ | ||
"dependencies":{ | ||
"testbox":"^2.5.0+107" | ||
}, | ||
"installPaths":{ | ||
"testbox":"testbox/" | ||
} | ||
} |
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