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Camera Effects #55

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eonarheim opened this issue Oct 25, 2013 · 2 comments
Closed

Camera Effects #55

eonarheim opened this issue Oct 25, 2013 · 2 comments
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@eonarheim
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Excalibur needs to support camera effect like

// Camera shake effect
game.camera.shake()

// Camera 
game.camera.zoom()


@ghost ghost assigned jedeen Feb 1, 2014
@jedeen
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jedeen commented Feb 5, 2014

Moved "bloom" and "blur" to their own issue (#154)

jedeen added a commit that referenced this issue Mar 2, 2014
refactored cameras. added camera shake
eonarheim added a commit that referenced this issue Mar 2, 2014
jedeen added a commit that referenced this issue Mar 3, 2014
Cameras can now zoom in/out to a specified scale, with an optionally
specified duration of time over which to zoom to that scale. This closes
issue #55
@eonarheim
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Is this closed?

@jedeen jedeen closed this as completed Mar 3, 2014
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