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Completely static Windows build on CircleCI #9811
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For the record: so far I get 3.5 minutes to build and install boost (and cmake) on cache mismatch, and <30 seconds for cache restore - but for some reason the actual solidity build takes a bit more than half an hour so far (which is more than in #9476 - and I'm pretty sure that cannot only be due to the completely static linking), so I'm still trying to figure out why that is and if it can be improved. |
The bulid times are still better than appveyor, aren't they? |
Actually with the So I think I'll extend this by the release logic and tests now. |
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@@ -25,6 +25,9 @@ set(ETH_SCRIPTS_DIR ${ETH_CMAKE_DIR}/scripts) | |||
## use multithreaded boost libraries, with -mt suffix | |||
set(Boost_USE_MULTITHREADED ON) | |||
option(Boost_USE_STATIC_LIBS "Link Boost statically" ON) | |||
if(WIN32) | |||
option(Boost_USE_STATIC_RUNTIME "Link Boost against static C++ runtime libraries" ON) |
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I'm actually not sure if this should default to OFF
and only be set to ON
in CI...
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Then again the boost binary distribution also doesn't have static libraries in general, so the same holds for Boost_USE_STATIC_LIBS
above...
The problem is that linking entirely statically will only happen if one additionally uses -DCMAKE_MSVC_RUNTIME_LIBRARY=MultiThreaded
- but that again only works with CMake 3.16+ :-)...
I think otherwise building will also work (if a static boost library linked against a static runtime is found, like the one built by the new scripts/install_deps.ps1
), but then boost will be linked against a static C++ runtime while solidity will link against a dynamic one, which is asking for trouble, unless both are compiled together using the exact same libraries... although it may be that MSVC has a stable ABI in the C++ library within each version anyways, so maybe it's fine...
Not sure how large the actual danger in all this is, though - and we can just take care to document all of this properly... So I guess we can merge this PR regardless, but I thought better to mention this - and we should at least update the docs soon after and before the next release.
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But defaulting to ON
here will always break the existing AppVeyor builds, if we don't change the config for those :-)...
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I just pushed another commit setting that for AppVeyor to at least give it a chance :-).
.circleci/config.yml
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@@ -64,6 +67,11 @@ defaults: | |||
path: build/solc/solc | |||
destination: solc | |||
|
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# windows binary archive | |||
- artifact_solc_windows: &artifact_solc_windows | |||
path: upload/solidity-windows.zip |
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Does it actually still need to be a zip?
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Well, currently it builds all binaries, so the compiler, the phaser and the upgrade tool...
If we only want to distribute solc.exe
, then it doesn't need to be a zip file anymore :-). But it'd probably also break the new binary distribution scheme of @cameel's, wouldn't it :-)?
Weirdly enough the zip files of our previous releases did not include the phaser or the upgrade tool, but only solc.exe
, the required DLLs and then soltest.exe
for whatever reason...
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Hm... well... what to release generally is a different question from what to put up as artifacts here, though.
I could change it to upload the three binaries separately as artifacts? I don't mind either way.
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I don't think replacing the zip with an exe would be a big problem as long as it's still a single file. We have a file list so external tools will be able to find it. They just need to be adjusted to handle both possibilities and not try to unpack the exe. It would be nice to give some advance notice to tool authors but other than that the whole system is still fresh so adjustments should be understandable. The change does not break anything for the old releases.
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The reason for the zip file was the requirement to ship the dlls. If that is not an issue anymore, I think we should ship the .exe.
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Makes sense. And we can still decide and think about if and where and how we want to distribute the phaser and upgrade tool.
I'll change this PR to upload all three executables separately as artifacts in any case.
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When is the next release? If it's this week, then I'd keep it as a zip until then, not to introduce this change too suddenly... We'll need some minor changes in the update
script for it to pick up the exe.
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we still have the zip from appveyor. I would not cut the appveyor run until after the next release.
Fine apart from the question whether we want the artifact to be a zip - but I think we can just merge as is now. |
Please note that this doesn't properly deal with the distinction between develop and release builds yet (i.e. it doesn't create prerelease and commit hash files yet) - I'll take care of that in a separate PR. |
Once this works I'll move some more logic to scripts - just checking how CI behaves so far.