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Merge pull request #3892 from ethereum/develop
Merge develop into release for 0.4.22
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Original file line number | Diff line number | Diff line change |
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0. Formatting | ||
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GOLDEN RULE: Follow the style of the existing code when you make changes. | ||
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a. Use tabs for leading indentation | ||
- tab stops are every 4 characters (only relevant for line length). | ||
- One indentation level -> exactly one byte (i.e. a tab character) in the source file. | ||
b. Line widths: | ||
- Lines should be at most 99 characters wide to make diff views readable and reduce merge conflicts. | ||
- Lines of comments should be formatted according to ease of viewing, but simplicity is to be preferred over beauty. | ||
c. Single-statement blocks should not have braces, unless required for clarity. | ||
d. Never place condition bodies on same line as condition. | ||
e. Space between keyword and opening parenthesis, but not following opening parenthesis or before final parenthesis. | ||
f. No spaces for unary operators, `->` or `.`. | ||
g. No space before ':' but one after it, except in the ternary operator: one on both sides. | ||
h. Add spaces around all other operators. | ||
i. Braces, when used, always have their own lines and are at same indentation level as "parent" scope. | ||
j. If lines are broken, a list of elements enclosed with parentheses (of any kind) and separated by a | ||
separator (of any kind) are formatted such that there is exactly one element per line, followed by | ||
the separator, the opening parenthesis is on the first line, followed by a line break and the closing | ||
parenthesis is on a line of its own (unindented). See example below. | ||
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(WRONG) | ||
if( a==b[ i ] ) { printf ("Hello\n"); } | ||
foo->bar(someLongVariableName, | ||
anotherLongVariableName, | ||
anotherLongVariableName, | ||
anotherLongVariableName, | ||
anotherLongVariableName); | ||
cout << "some very long string that contains completely irrelevant text that talks about this and that and contains the words \"lorem\" and \"ipsum\"" << endl; | ||
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(RIGHT) | ||
if (a == b[i]) | ||
printf("Hello\n"); // NOTE spaces used instead of tab here for clarity - first byte should be '\t'. | ||
foo->bar( | ||
someLongVariableName, | ||
anotherLongVariableName, | ||
anotherLongVariableName, | ||
anotherLongVariableName, | ||
anotherLongVariableName | ||
); | ||
cout << | ||
"some very long string that contains completely irrelevant " << | ||
"text that talks about this and that and contains the words " << | ||
"\"lorem\" and \"ipsum\"" << | ||
endl; | ||
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1. Namespaces; | ||
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a. No "using namespace" declarations in header files. | ||
b. All symbols should be declared in a namespace except for final applications. | ||
c. Use anonymous namespaces for helpers whose scope is a cpp file only. | ||
d. Preprocessor symbols should be prefixed with the namespace in all-caps and an underscore. | ||
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(WRONG) | ||
#include <cassert> | ||
using namespace std; | ||
tuple<float, float> meanAndSigma(vector<float> const& _v); | ||
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(CORRECT) | ||
#include <cassert> | ||
std::tuple<float, float> meanAndSigma(std::vector<float> const& _v); | ||
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2. Preprocessor; | ||
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a. File comment is always at top, and includes: | ||
- Copyright. | ||
- License (e.g. see COPYING). | ||
b. Never use #ifdef/#define/#endif file guards. Prefer #pragma once as first line below file comment. | ||
c. Prefer static const variable to value macros. | ||
d. Prefer inline constexpr functions to function macros. | ||
e. Split complex macro on multiple lines with '\'. | ||
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3. Capitalization; | ||
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GOLDEN RULE: Preprocessor: ALL_CAPS; C++: camelCase. | ||
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a. Use camelCase for splitting words in names, except where obviously extending STL/boost functionality in which case follow those naming conventions. | ||
b. The following entities' first alpha is upper case: | ||
- Type names. | ||
- Template parameters. | ||
- Enum members. | ||
- static const variables that form an external API. | ||
c. All preprocessor symbols (macros, macro arguments) in full uppercase with underscore word separation. | ||
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All other entities' first alpha is lower case. | ||
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4. Variable prefixes: | ||
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a. Leading underscore "_" to parameter names. | ||
- Exception: "o_parameterName" when it is used exclusively for output. See 6(f). | ||
- Exception: "io_parameterName" when it is used for both input and output. See 6(f). | ||
b. Leading "g_" to global (non-const) variables. | ||
c. Leading "s_" to static (non-const, non-global) variables. | ||
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5. Assertions: | ||
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- use `solAssert` and `solUnimplementedAssert` generously to check assumptions | ||
that span across different parts of the code base, for example before dereferencing | ||
a pointer. | ||
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6. Declarations: | ||
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a. {Typename} + {qualifiers} + {name}. | ||
b. Only one per line. | ||
c. Associate */& with type, not variable (at ends with parser, but more readable, and safe if in conjunction with (b)). | ||
d. Favour declarations close to use; don't habitually declare at top of scope ala C. | ||
e. Pass non-trivial parameters as const reference, unless the data is to be copied into the function, then either pass by const reference or by value and use std::move. | ||
f. If a function returns multiple values, use std::tuple (std::pair acceptable) or better introduce a struct type. Do not use */& arguments. | ||
g. Use parameters of pointer type only if ``nullptr`` is a valid argument, use references otherwise. Often, ``boost::optional`` is better suited than a raw pointer. | ||
h. Never use a macro where adequate non-preprocessor C++ can be written. | ||
i. Only use ``auto`` if the type is very long and rather irrelevant. | ||
j. Do not pass bools: prefer enumerations instead. | ||
k. Prefer enum class to straight enum. | ||
l. Always initialize POD variables, even if their value is overwritten later. | ||
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(WRONG) | ||
const double d = 0; | ||
int i, j; | ||
char *s; | ||
float meanAndSigma(std::vector<float> _v, float* _sigma, bool _approximate); | ||
Derived* x(dynamic_cast<Derived*>(base)); | ||
for (map<ComplexTypeOne, ComplexTypeTwo>::iterator i = l.begin(); i != l.end(); ++l) {} | ||
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(CORRECT) | ||
enum class Accuracy | ||
{ | ||
Approximate, | ||
Exact | ||
}; | ||
struct MeanSigma | ||
{ | ||
float mean; | ||
float standardDeviation; | ||
}; | ||
double const d = 0; | ||
int i; | ||
int j; | ||
char* s; | ||
MeanAndSigma ms meanAndSigma(std::vector<float> const& _v, Accuracy _a); | ||
Derived* x = dynamic_cast<Derived*>(base); | ||
for (auto i = x->begin(); i != x->end(); ++i) {} | ||
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7. Structs & classes | ||
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a. Structs to be used when all members public and no virtual functions. | ||
- In this case, members should be named naturally and not prefixed with 'm_' | ||
b. Classes to be used in all other circumstances. | ||
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8. Members: | ||
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a. One member per line only. | ||
b. Private, non-static, non-const fields prefixed with m_. | ||
c. Avoid public fields, except in structs. | ||
d. Use override, final and const as much as possible. | ||
e. No implementations with the class declaration, except: | ||
- template or force-inline method (though prefer implementation at bottom of header file). | ||
- one-line implementation (in which case include it in same line as declaration). | ||
f. For a property 'foo' | ||
- Member: m_foo; | ||
- Getter: foo() [ also: for booleans, isFoo() ]; | ||
- Setter: setFoo(); | ||
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9. Naming | ||
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a. Avoid unpronouncable names | ||
b. Names should be shortened only if they are extremely common, but shortening should be generally avoided | ||
c. Avoid prefixes of initials (e.g. do not use IMyInterface, CMyImplementation) | ||
c. Find short, memorable & (at least semi-) descriptive names for commonly used classes or name-fragments. | ||
- A dictionary and thesaurus are your friends. | ||
- Spell correctly. | ||
- Think carefully about the class's purpose. | ||
- Imagine it as an isolated component to try to decontextualise it when considering its name. | ||
- Don't be trapped into naming it (purely) in terms of its implementation. | ||
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10. Type-definitions | ||
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a. Prefer 'using' to 'typedef'. e.g. using ints = std::vector<int>; rather than typedef std::vector<int> ints; | ||
b. Generally avoid shortening a standard form that already includes all important information: | ||
- e.g. stick to shared_ptr<X> rather than shortening to ptr<X>. | ||
c. Where there are exceptions to this (due to excessive use and clear meaning), note the change prominently and use it consistently. | ||
- e.g. using Guard = std::lock_guard<std::mutex>; ///< Guard is used throughout the codebase since it is clear in meaning and used commonly. | ||
d. In general expressions should be roughly as important/semantically meaningful as the space they occupy. | ||
e. Avoid introducing aliases for types unless they are very complicated. Consider the number of items a brain can keep track of at the same time. | ||
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11. Commenting | ||
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a. Comments should be doxygen-compilable, using @notation rather than \notation. | ||
b. Document the interface, not the implementation. | ||
- Documentation should be able to remain completely unchanged, even if the method is reimplemented. | ||
- Comment in terms of the method properties and intended alteration to class state (or what aspects of the state it reports). | ||
- Be careful to scrutinise documentation that extends only to intended purpose and usage. | ||
- Reject documentation that is simply an English transaction of the implementation. | ||
c. Avoid in-code comments. Instead, try to extract blocks of functionality into functions. This often already eliminates the need for an in-code comment. | ||
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12. Include Headers | ||
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Includes should go in increasing order of generality (libsolidity -> libevmasm -> libdevcore -> boost -> STL). | ||
The corresponding .h file should be the first include in the respective .cpp file. | ||
Insert empty lines between blocks of include files. | ||
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Example: | ||
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``` | ||
#include <libsolidity/codegen/ExpressionCompiler.h> | ||
#include <libsolidity/ast/AST.h> | ||
#include <libsolidity/codegen/CompilerContext.h> | ||
#include <libsolidity/codegen/CompilerUtils.h> | ||
#include <libsolidity/codegen/LValue.h> | ||
#include <libevmasm/GasMeter.h> | ||
#include <libdevcore/Common.h> | ||
#include <libdevcore/SHA3.h> | ||
#include <boost/range/adaptor/reversed.hpp> | ||
#include <boost/algorithm/string/replace.hpp> | ||
#include <utility> | ||
#include <numeric> | ||
``` | ||
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See http://stackoverflow.com/questions/614302/c-header-order/614333#614333 for the reason: this makes it easier to find missing includes in header files. | ||
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13. Recommended reading | ||
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Herb Sutter and Bjarne Stroustrup | ||
- "C++ Core Guidelines" (https://github.com/isocpp/CppCoreGuidelines/blob/master/CppCoreGuidelines.md) | ||
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Herb Sutter and Andrei Alexandrescu | ||
- "C++ Coding Standards: 101 Rules, Guidelines, and Best Practices" | ||
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Scott Meyers | ||
- "Effective C++: 55 Specific Ways to Improve Your Programs and Designs (3rd Edition)" | ||
- "More Effective C++: 35 New Ways to Improve Your Programs and Designs" | ||
- "Effective Modern C++: 42 Specific Ways to Improve Your Use of C++11 and C++14" |
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