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PVP - Visuals #342

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sjbmcg opened this issue Apr 17, 2024 · 2 comments · Fixed by #346
Closed

PVP - Visuals #342

sjbmcg opened this issue Apr 17, 2024 · 2 comments · Fixed by #346
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feature good first issue If you're looking for something easy to work on this is a great starting issue!
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@sjbmcg
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sjbmcg commented Apr 17, 2024

Expected:
Untitled
Actual:
image
Replication:
Go to PK with the vanilla EO client and attack your character logged in on the Endless Client.

@ethanmoffat ethanmoffat added feature good first issue If you're looking for something easy to work on this is a great starting issue! labels Apr 21, 2024
@ethanmoffat ethanmoffat added this to the Version 1 milestone Apr 21, 2024
@ethanmoffat
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I guess PK attack was never implemented. Whoops.

Need to handle AVATAR_REPLY and check for any other potential missed packets.

@sjbmcg
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sjbmcg commented Apr 23, 2024

I've begun addressing this issue.

sjbmcg added a commit to sjbmcg/EndlessClient that referenced this issue Apr 23, 2024
- Implemented PVP visuals
sjbmcg added a commit to sjbmcg/EndlessClient that referenced this issue Apr 24, 2024
Added visuals for player attacks in PvP maps
sjbmcg added a commit to sjbmcg/EndlessClient that referenced this issue Apr 24, 2024
Added visuals for player attacks in PvP maps
@ethanmoffat ethanmoffat linked a pull request Apr 24, 2024 that will close this issue
ethanmoffat added a commit that referenced this issue Apr 24, 2024
* Add AvatarReplyHandler.cs

* Minor fix: address crash in NPCTakeDamageHandler for unknown npc index

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Co-authored-by: Ethan Moffat <[email protected]>
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