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ethanmoffat committed Sep 19, 2022
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See [releases](https://github.com/ethanmoffat/EndlessClient/releases) on GitHub for Linux and Windows binaries. .Net 6.0 runtime must be installed.

### How to play

Download the appropriate [release](https://github.com/ethanmoffat/EndlessClient/releases) for your platform, then copy the data directories (data, gfx, jbox, mfx, sfx) from whichever client you normally use to EndlessClient's unzip location. Run EndlessClient by double-clicking the icon (any platform) or running `./EndlessClient` (Linux).

### Building from source

After installing, clone (or fork+clone) this repository locally and open the solution in your IDE of choice for your platform.
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**--version <version>** Overrides the version set in the config file or hard-coded into the client. Convenient for connecting to different servers that might require different version numbers.

**--clonecompat** Enables Main Clone compatibility mode. This allows using Main Clone GFX files that are packaged with the v0.0.29 that Sausage and friends put together. Specifically, it uses a BitmapV3InfoHeader and culture code 1033 when loading GFX.
**--account_delay_ms <value>** Sets the delay when creating an account. Some servers enforce a specific limit. Defaults to 2 seconds if unset.

#### Version Numbers

For easily switching servers, there's a version number config setting so it isn't limited to the hard-coded value build into the client by default.
For easily switching servers, there's a version number config setting so it isn't limited to the hard-coded value build into the client by default. This can be set by server operators, or you can use the `--version` command line argument.

#### Map Transitions

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