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Use ImageSharp for image loading/transparency. Game runs on Linux again!
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Original file line number | Diff line number | Diff line change |
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@@ -1,9 +1,9 @@ | ||
using System.Drawing; | ||
using SixLabors.ImageSharp; | ||
|
||
namespace EOLib.Graphics | ||
{ | ||
public interface INativeGraphicsLoader | ||
{ | ||
Bitmap LoadGFX(GFXTypes file, int resourceValue); | ||
IImage LoadGFX(GFXTypes file, int resourceValue); | ||
} | ||
} |
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