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etcdserver: leader should stepdown when lose quorum for v3 #4779

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Mar 16, 2016
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10 changes: 10 additions & 0 deletions etcdserver/raft.go
Original file line number Diff line number Diff line change
Expand Up @@ -313,6 +313,11 @@ func startNode(cfg *ServerConfig, cl *cluster, ids []types.ID) (id types.ID, n r
MaxSizePerMsg: maxSizePerMsg,
MaxInflightMsgs: maxInflightMsgs,
}

if cfg.V3demo {
c.CheckQuorum = true
}

n = raft.StartNode(c, peers)
raftStatusMu.Lock()
raftStatus = n.Status
Expand Down Expand Up @@ -345,6 +350,11 @@ func restartNode(cfg *ServerConfig, snapshot *raftpb.Snapshot) (types.ID, *clust
MaxSizePerMsg: maxSizePerMsg,
MaxInflightMsgs: maxInflightMsgs,
}

if cfg.V3demo {
c.CheckQuorum = true
}

n := raft.RestartNode(c)
raftStatusMu.Lock()
raftStatus = n.Status
Expand Down