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raft: Propose in raft node wait the proposal result so we can fail fa…
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…st while dropping proposal
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absolute8511 committed Jan 22, 2018
1 parent c5532eb commit ea9e414
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Showing 2 changed files with 103 additions and 19 deletions.
72 changes: 56 additions & 16 deletions raft/node.go
Original file line number Diff line number Diff line change
Expand Up @@ -224,10 +224,15 @@ func RestartNode(c *Config) Node {
return &n
}

type proposingMsg struct {
m pb.Message
result chan error
}

// node is the canonical implementation of the Node interface
type node struct {
propc chan pb.Message
recvc chan pb.Message
propc chan proposingMsg
recvc chan proposingMsg
confc chan pb.ConfChange
confstatec chan pb.ConfState
readyc chan Ready
Expand All @@ -242,8 +247,8 @@ type node struct {

func newNode() node {
return node{
propc: make(chan pb.Message),
recvc: make(chan pb.Message),
propc: make(chan proposingMsg),
recvc: make(chan proposingMsg),
confc: make(chan pb.ConfChange),
confstatec: make(chan pb.ConfState),
readyc: make(chan Ready),
Expand Down Expand Up @@ -271,7 +276,7 @@ func (n *node) Stop() {
}

func (n *node) run(r *raft) {
var propc chan pb.Message
var propc chan proposingMsg
var readyc chan Ready
var advancec chan struct{}
var prevLastUnstablei, prevLastUnstablet uint64
Expand Down Expand Up @@ -314,13 +319,27 @@ func (n *node) run(r *raft) {
// TODO: maybe buffer the config propose if there exists one (the way
// described in raft dissertation)
// Currently it is dropped in Step silently.
case m := <-propc:
case pm := <-propc:
m := pm.m
m.From = r.id
r.Step(m)
case m := <-n.recvc:
err := r.Step(m)
if pm.result != nil {
if err == ErrProposalDropped {
pm.result <- err
}
close(pm.result)
}
case pm := <-n.recvc:
m := pm.m
// filter out response message from unknown From.
if pr := r.getProgress(m.From); pr != nil || !IsResponseMsg(m.Type) {
r.Step(m) // raft never returns an error
err := r.Step(m) // raft never returns an error
if pm.result != nil {
if err == ErrProposalDropped {
pm.result <- err
}
close(pm.result)
}
}
case cc := <-n.confc:
if cc.NodeID == None {
Expand Down Expand Up @@ -408,7 +427,7 @@ func (n *node) Tick() {
func (n *node) Campaign(ctx context.Context) error { return n.step(ctx, pb.Message{Type: pb.MsgHup}) }

func (n *node) Propose(ctx context.Context, data []byte) error {
return n.step(ctx, pb.Message{Type: pb.MsgProp, Entries: []pb.Entry{{Data: data}}})
return n.stepWait(ctx, pb.Message{Type: pb.MsgProp, Entries: []pb.Entry{{Data: data}}}, true)
}

func (n *node) Step(ctx context.Context, m pb.Message) error {
Expand All @@ -428,22 +447,43 @@ func (n *node) ProposeConfChange(ctx context.Context, cc pb.ConfChange) error {
return n.Step(ctx, pb.Message{Type: pb.MsgProp, Entries: []pb.Entry{{Type: pb.EntryConfChange, Data: data}}})
}

func (n *node) step(ctx context.Context, m pb.Message) error {
return n.stepWait(ctx, m, false)
}

// Step advances the state machine using msgs. The ctx.Err() will be returned,
// if any.
func (n *node) step(ctx context.Context, m pb.Message) error {
func (n *node) stepWait(ctx context.Context, m pb.Message, wait bool) error {
ch := n.recvc
if m.Type == pb.MsgProp {
ch = n.propc
}

pm := proposingMsg{m: m, result: nil}
if wait {
pm.result = make(chan error)
}
select {
case ch <- m:
return nil
case ch <- pm:
if !wait {
return nil
}
case <-ctx.Done():
return ctx.Err()
case <-n.done:
return ErrStopped
}
select {
case rsp, _ := <-pm.result:
if rsp != nil {
return rsp
}
case <-ctx.Done():
return ctx.Err()
case <-n.done:
return ErrStopped
}
return nil
}

func (n *node) Ready() <-chan Ready { return n.readyc }
Expand Down Expand Up @@ -480,7 +520,7 @@ func (n *node) Status() Status {

func (n *node) ReportUnreachable(id uint64) {
select {
case n.recvc <- pb.Message{Type: pb.MsgUnreachable, From: id}:
case n.recvc <- proposingMsg{m: pb.Message{Type: pb.MsgUnreachable, From: id}, result: nil}:
case <-n.done:
}
}
Expand All @@ -489,15 +529,15 @@ func (n *node) ReportSnapshot(id uint64, status SnapshotStatus) {
rej := status == SnapshotFailure

select {
case n.recvc <- pb.Message{Type: pb.MsgSnapStatus, From: id, Reject: rej}:
case n.recvc <- proposingMsg{m: pb.Message{Type: pb.MsgSnapStatus, From: id, Reject: rej}, result: nil}:
case <-n.done:
}
}

func (n *node) TransferLeadership(ctx context.Context, lead, transferee uint64) {
select {
// manually set 'from' and 'to', so that leader can voluntarily transfers its leadership
case n.recvc <- pb.Message{Type: pb.MsgTransferLeader, From: transferee, To: lead}:
case n.recvc <- proposingMsg{m: pb.Message{Type: pb.MsgTransferLeader, From: transferee, To: lead}, result: nil}:
case <-n.done:
case <-ctx.Done():
}
Expand Down
50 changes: 47 additions & 3 deletions raft/node_test.go
Original file line number Diff line number Diff line change
Expand Up @@ -18,6 +18,7 @@ import (
"bytes"
"context"
"reflect"
"strings"
"testing"
"time"

Expand All @@ -30,8 +31,8 @@ import (
func TestNodeStep(t *testing.T) {
for i, msgn := range raftpb.MessageType_name {
n := &node{
propc: make(chan raftpb.Message, 1),
recvc: make(chan raftpb.Message, 1),
propc: make(chan proposingMsg, 1),
recvc: make(chan proposingMsg, 1),
}
msgt := raftpb.MessageType(i)
n.Step(context.TODO(), raftpb.Message{Type: msgt})
Expand Down Expand Up @@ -64,7 +65,7 @@ func TestNodeStep(t *testing.T) {
func TestNodeStepUnblock(t *testing.T) {
// a node without buffer to block step
n := &node{
propc: make(chan raftpb.Message),
propc: make(chan proposingMsg),
done: make(chan struct{}),
}

Expand Down Expand Up @@ -433,6 +434,49 @@ func TestBlockProposal(t *testing.T) {
}
}

func TestNodeProposeWaitDropped(t *testing.T) {
msgs := []raftpb.Message{}
droppingMsg := []byte("test_dropping")
dropStep := func(r *raft, m raftpb.Message) error {
if m.Type == raftpb.MsgProp && strings.Contains(m.String(), string(droppingMsg)) {
t.Logf("dropping message: %v", m.String())
return ErrProposalDropped
}
msgs = append(msgs, m)
return nil
}

n := newNode()
s := NewMemoryStorage()
r := newTestRaft(1, []uint64{1}, 10, 1, s)
go n.run(r)
n.Campaign(context.TODO())
for {
rd := <-n.Ready()
s.Append(rd.Entries)
// change the step function to dropStep until this raft becomes leader
if rd.SoftState.Lead == r.id {
r.step = dropStep
n.Advance()
break
}
n.Advance()
}
proposalTimeout := time.Millisecond * 100
ctx, cancel := context.WithTimeout(context.Background(), proposalTimeout)
// propose with cancel should be cancelled earyly if dropped
err := n.Propose(ctx, droppingMsg)
if err != ErrProposalDropped {
t.Errorf("should drop proposal : %v", err)
}
cancel()

n.Stop()
if len(msgs) != 0 {
t.Fatalf("len(msgs) = %d, want %d", len(msgs), 1)
}
}

// TestNodeTick ensures that node.Tick() will increase the
// elapsed of the underlying raft state machine.
func TestNodeTick(t *testing.T) {
Expand Down

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