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Export selected objects as fbx in batch operation

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Batex - Batch Export as FBX

Version: 0.7.0
Author: jayanam, Rodrigo Camacho (forked from jayanam)

Description

Batex is a Blender add-on that allows for batch exporting selected objects as FBX files. The add-on is particularly useful for exporting multiple objects with specific configurations like centered transforms, applied transforms, smoothing options, and more.

Features

  • Export multiple selected objects as FBX.
  • Option to center the transform before exporting.
  • Apply transforms like scale and rotation (Experimental).
  • Support for different smoothing options (Edge, Face, Normals Only).
  • Export rig and animations along with the objects.
  • Option to export just one material per object.

Recent Modifications

Version 0.7.0

  • Added support for exporting empty objects with children:

    • Empty objects are now included in the export process, preserving the parent-child relationship when re-importing the FBX files.
    • This ensures that the hierarchy is maintained, even if the parent object is an empty object.
  • Improved error handling for objects without materials:

    • The export process now checks if an object has mesh data before attempting to access its materials, preventing errors when processing empty objects or other non-mesh types.

Installation

  1. Download the Batex add-on from the repository.
  2. Open Blender and go to Edit > Preferences > Add-ons.
  3. Click Install and select the downloaded file.
  4. Enable the add-on from the list.

Usage

  1. Open the Batex panel in the 3D view (N panel > Batex).
  2. Set the export folder, and choose your desired options like centering transforms, applying transforms, etc.
  3. Select the objects you wish to export.
  4. Click Export to batch export the selected objects as FBX.

License

This project is licensed under the GNU General Public License v3.0. See the LICENSE file for details.

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