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Please report any issues (or suggestions) here: https://github.com/eq2reapp/ActWhatRune/issues
Select a target in-game, and then type /con
in your chat box. You should hear ACT announce some info about that mob. If the mob is not yet spawned (eg. Mayong), then type /rune Mayong
(or the mob name) and this should also announce info about the rune.
If you hear "unknown rune", then the mob has not yet been setup in the database. You can get in touch to let me know, or better yet open a Pull Request!
If you select the plugin tab in ACT, you'll see a debug log, as well as a textbox for entering macro contents. You can use this to help relay the information to a group or raid, etc. Just fill out the appropriate commands, and use a token $R
anywhere you want to inject the rune info. Here's a handy link for some EQ2 slash commands. For example:
/raidsay Use $R!
This will result in a macro file being written whenever you use /con
, with the appropriate rune info already included. Then you can setup a macro in-game, making use of the do_file_commands
command. You'll want to use whatrune.txt
as the filename, so that your macro looks like this:
do_file_commands whatrune.txt
Additionally, if you don't want to use the default definitions (hosted in this repo), you can provide your own URL, or path to a local file in the textbox provided. If that resource fails to load, the plugin will fallback to using the default definitions.