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The EnsoGL Component abstraction with special dropping behavior (#3322)
In this branch: * The workaround for cursor-not-being-updated-after-closing-searcher bug (discovered while testing #3278) is reverted. * The proper fix was introduced: created an abstraction for EnsoGL component, which, when dropping, will not immediately drop the FRP network and model, but instead put it into the Garbage Collector. The Collector ensures, that all "component hiding" effects and events will be handled, and drops FRP network and model only after that. * I run clippy for wasm32 target out of curiosity. There was one warning, and I fixed it on this branch.
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