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BindFromIniOnly: only allows binds to be used from Input.ini/DefaultI…
…nput.ini, prevents game from creating any that could collide with custom ones
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@@ -1,16 +1,135 @@ | ||
; Only edit this file while game is closed, as game will overwrite any changes on exit | ||
; TODO: find some way to remove already bound actions, keys can be unbound in-game, but not mouse/controller sadly | ||
; If you want to prevent the game from colliding with any of your binds, make sure BindFromIniOnly inside DQXIS-SDK.ini is set to true! | ||
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[/Script/Engine.InputSettings] | ||
; Keyboard binds | ||
; Custom action bindings: | ||
ActionMappings=(ActionName="FirstPersonCamera", Key=N) | ||
ActionMappings=(ActionName="EnterPartyChat", Key=M) | ||
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; Mouse binds | ||
; MiddleMouseButton is also bound to ToggleAutoRun, binding isn't set in Default ini, must be done in code? | ||
; For now disable this since autorun will also be activated... | ||
; ActionMappings=(ActionName="FirstPersonCamera", Key=MiddleMouseButton) | ||
; MiddleMouseButton is usually bound to ToggleAutoRun | ||
; Feel free to comment this & uncomment/restore that binding below | ||
ActionMappings=(ActionName="FirstPersonCamera", Key=MiddleMouseButton) | ||
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; Gamepad binds | ||
ActionMappings=(ActionName="FirstPersonCamera", Key=Gamepad_Special_Left) | ||
ActionMappings=(ActionName="EnterPartyChat", Key=Gamepad_LeftThumbstick) | ||
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; Default game bindings | ||
; Gamepad_FaceButton refers to the A/B/X/Y (X/Circle/Square/Triangle) on your gamepad, the direction decides which button | ||
ActionMappings=(ActionName="Action",Key=Gamepad_FaceButton_Bottom) | ||
ActionMappings=(ActionName="Action",Key=Gamepad_LeftTrigger) | ||
ActionMappings=(ActionName="Action",Key=LeftMouseButton) | ||
ActionMappings=(ActionName="Action",Key=Enter) | ||
ActionMappings=(ActionName="Action",Key=V) | ||
ActionMappings=(ActionName="Cancel",Key=Gamepad_FaceButton_Right) | ||
ActionMappings=(ActionName="Cancel",Key=RightMouseButton) | ||
ActionMappings=(ActionName="Cancel",Key=BackSpace) | ||
ActionMappings=(ActionName="JumpExtend",Key=Gamepad_FaceButton_Right) | ||
ActionMappings=(ActionName="JumpExtend",Key=SpaceBar) | ||
ActionMappings=(ActionName="MoveDown",Key=Gamepad_FaceButton_Right) | ||
ActionMappings=(ActionName="MoveDown",Key=BackSpace) | ||
ActionMappings=(ActionName="Brake",Key=Gamepad_FaceButton_Left) | ||
ActionMappings=(ActionName="Brake",Key=X) | ||
ActionMappings=(ActionName="OpenWorldMap",Key=Gamepad_FaceButton_Left) | ||
ActionMappings=(ActionName="OpenWorldMap",Key=X) | ||
ActionMappings=(ActionName="SkipCutScene",Key=Gamepad_FaceButton_Left) | ||
ActionMappings=(ActionName="SkipCutScene",Key=X) | ||
ActionMappings=(ActionName="OpenMainMenuWindow",Key=Gamepad_FaceButton_Top) | ||
ActionMappings=(ActionName="OpenMainMenuWindow",Key=Z) | ||
ActionMappings=(ActionName="Dash",Key=Gamepad_RightTrigger) | ||
ActionMappings=(ActionName="Dash",Key=LeftShift) | ||
ActionMappings=(ActionName="Jump",Key=Gamepad_RightTrigger) | ||
ActionMappings=(ActionName="Jump",Key=LeftShift) | ||
;ActionMappings=(ActionName="ToggleAutoRun",Key=Gamepad_LeftThumbstick) | ||
;ActionMappings=(ActionName="ToggleAutoRun",Key=MiddleMouseButton) | ||
ActionMappings=(ActionName="ToggleAutoRun",Key=Home) | ||
ActionMappings=(ActionName="ResetCamera",Key=Gamepad_RightThumbstick) | ||
ActionMappings=(ActionName="ResetCamera",Key=C) | ||
ActionMappings=(ActionName="OpenShortcutMenu",Key=Gamepad_Special_Right) | ||
ActionMappings=(ActionName="OpenShortcutMenu",Key=I) | ||
ActionMappings=(ActionName="PhotoMode",Key=Gamepad_DPad_Up) | ||
ActionMappings=(ActionName="PhotoMode",Key=P) | ||
ActionMappings=(ActionName="ResetCameraKeys1",Key=Q) | ||
ActionMappings=(ActionName="ResetCameraKeys1",Key=E) | ||
ActionMappings=(ActionName="DPad_Up",Key=Gamepad_DPad_Up) | ||
ActionMappings=(ActionName="DPad_Up",Key=Up) | ||
ActionMappings=(ActionName="DPad_Down",Key=Gamepad_DPad_Down) | ||
ActionMappings=(ActionName="DPad_Down",Key=Down) | ||
ActionMappings=(ActionName="DPad_Left",Key=Gamepad_DPad_Left) | ||
ActionMappings=(ActionName="DPad_Left",Key=Left) | ||
ActionMappings=(ActionName="DPad_Right",Key=Gamepad_DPad_Right) | ||
ActionMappings=(ActionName="DPad_Right",Key=Right) | ||
ActionMappings=(ActionName="UIButtonTop",Key=Gamepad_FaceButton_Top) | ||
ActionMappings=(ActionName="UIButtonTop",Key=Z) | ||
ActionMappings=(ActionName="UIButtonLeft",Key=Gamepad_FaceButton_Left) | ||
ActionMappings=(ActionName="UIButtonLeft",Key=X) | ||
ActionMappings=(ActionName="UIButtonBottom",Key=Gamepad_FaceButton_Bottom) | ||
ActionMappings=(ActionName="UIButtonBottom",Key=LeftMouseButton) | ||
ActionMappings=(ActionName="UIButtonBottom",Key=Enter) | ||
ActionMappings=(ActionName="UIButtonRight",Key=Gamepad_FaceButton_Right) | ||
ActionMappings=(ActionName="UIButtonRight",Key=RightMouseButton) | ||
ActionMappings=(ActionName="UIButtonRight",Key=BackSpace) | ||
ActionMappings=(ActionName="UIButtonL1",Key=Gamepad_LeftShoulder) | ||
ActionMappings=(ActionName="UIButtonL1",Key=Q) | ||
ActionMappings=(ActionName="UIButtonL2",Key=Gamepad_LeftTrigger) | ||
ActionMappings=(ActionName="UIButtonL2",Key=LeftMouseButton) | ||
ActionMappings=(ActionName="UIButtonL2",Key=V) | ||
ActionMappings=(ActionName="UIButtonL3",Key=Gamepad_LeftThumbstick) | ||
ActionMappings=(ActionName="UIButtonL3",Key=MiddleMouseButton) | ||
ActionMappings=(ActionName="UIButtonL3",Key=Home) | ||
ActionMappings=(ActionName="UIButtonR1",Key=Gamepad_RightShoulder) | ||
ActionMappings=(ActionName="UIButtonR1",Key=E) | ||
ActionMappings=(ActionName="UIButtonR2",Key=Gamepad_RightTrigger) | ||
ActionMappings=(ActionName="UIButtonR2",Key=LeftShift) | ||
ActionMappings=(ActionName="UIButtonR3",Key=Gamepad_RightThumbstick) | ||
ActionMappings=(ActionName="UIButtonR3",Key=C) | ||
ActionMappings=(ActionName="UIDPadTop",Key=Gamepad_DPad_Up) | ||
ActionMappings=(ActionName="UIDPadTop",Key=Up) | ||
ActionMappings=(ActionName="UIDPadBottom",Key=Gamepad_DPad_Down) | ||
ActionMappings=(ActionName="UIDPadBottom",Key=Down) | ||
ActionMappings=(ActionName="UIDPadLeft",Key=Gamepad_DPad_Left) | ||
ActionMappings=(ActionName="UIDPadLeft",Key=Left) | ||
ActionMappings=(ActionName="UIDPadRight",Key=Gamepad_DPad_Right) | ||
ActionMappings=(ActionName="UIDPadRight",Key=Right) | ||
ActionMappings=(ActionName="UIWheelButton",Key=Gamepad_RightThumbstick) | ||
ActionMappings=(ActionName="UIWheelButton",Key=C) | ||
ActionMappings=(ActionName="UIButtonOption",Key=Gamepad_Special_Right) | ||
ActionMappings=(ActionName="UIButtonOption",Key=I) | ||
AxisMappings=(AxisName="TripleMoveUp",Key=Gamepad_DPad_Up,Scale=1.f) | ||
AxisMappings=(AxisName="TripleMoveUp",Key=Gamepad_DPad_Down,Scale=-1.f) | ||
AxisMappings=(AxisName="TripleMoveRight",Key=Gamepad_DPad_Right,Scale=1.f) | ||
AxisMappings=(AxisName="TripleMoveRight",Key=Gamepad_DPad_Left,Scale=-1.f) | ||
AxisMappings=(AxisName="TripleMoveUp",Key=Up,Scale=1.f) | ||
AxisMappings=(AxisName="TripleMoveUp",Key=Down,Scale=-1.f) | ||
AxisMappings=(AxisName="TripleMoveRight",Key=Left,Scale=-1.f) | ||
AxisMappings=(AxisName="TripleMoveRight",Key=Right,Scale=1.f) | ||
AxisMappings=(AxisName="Rotate",Key=Gamepad_LeftShoulder,Scale=-1.f) | ||
AxisMappings=(AxisName="Rotate",Key=Gamepad_RightShoulder,Scale=1.f) | ||
AxisMappings=(AxisName="Rotate",Key=Q,Scale=-1.f) | ||
AxisMappings=(AxisName="Rotate",Key=E,Scale=1.f) | ||
AxisMappings=(AxisName="MoveForward",Key=Gamepad_LeftY,Scale=1.f) | ||
AxisMappings=(AxisName="MoveRight",Key=Gamepad_LeftX,Scale=1.f) | ||
AxisMappings=(AxisName="UILeftY",Key=Gamepad_LeftY,Scale=1.f) | ||
AxisMappings=(AxisName="UILeftX",Key=Gamepad_LeftX,Scale=1.f) | ||
AxisMappings=(AxisName="MoveForward",Key=W,Scale=1.f) | ||
AxisMappings=(AxisName="MoveForward",Key=S,Scale=-1.f) | ||
AxisMappings=(AxisName="MoveRight",Key=A,Scale=-1.f) | ||
AxisMappings=(AxisName="MoveRight",Key=D,Scale=1.f) | ||
AxisMappings=(AxisName="UILeftY",Key=W,Scale=1.f) | ||
AxisMappings=(AxisName="UILeftY",Key=S,Scale=-1.f) | ||
AxisMappings=(AxisName="UILeftX",Key=A,Scale=-1.f) | ||
AxisMappings=(AxisName="UILeftX",Key=D,Scale=1.f) | ||
AxisMappings=(AxisName="UIWheelAxis",Key=Gamepad_RightY,Scale=-1.f) | ||
AxisMappings=(AxisName="LookUp",Key=Gamepad_RightY,Scale=-1.f) | ||
AxisMappings=(AxisName="Turn",Key=Gamepad_RightX,Scale=-1.f) | ||
AxisMappings=(AxisName="UIRightY",Key=Gamepad_RightY,Scale=1.f) | ||
AxisMappings=(AxisName="UIRightX",Key=Gamepad_RightX,Scale=1.f) | ||
AxisMappings=(AxisName="UIWheelAxis",Key=O,Scale=1.f) | ||
AxisMappings=(AxisName="UIWheelAxis",Key=L,Scale=-1.f) | ||
AxisMappings=(AxisName="LookUp",Key=O,Scale=1.f) | ||
AxisMappings=(AxisName="LookUp",Key=L,Scale=-1.f) | ||
AxisMappings=(AxisName="Turn",Key=K,Scale=1.f) | ||
AxisMappings=(AxisName="Turn",Key=Semicolon,Scale=-1.f) | ||
AxisMappings=(AxisName="UIRightY",Key=O,Scale=-1.f) | ||
AxisMappings=(AxisName="UIRightY",Key=L,Scale=1.f) | ||
AxisMappings=(AxisName="UIRightX",Key=K,Scale=-1.f) | ||
AxisMappings=(AxisName="UIRightX",Key=Semicolon,Scale=1.f) |