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Add Window::pivot and position combo boxes better (#2303)
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* Paint ComboBox icon differently if opening upwards

* Add Area::pivot and Window::pivot

* Add Window::contrain

* ComboBox: pop up above if it doesn't fit below

* Add line to changelog
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emilk authored Nov 13, 2022
1 parent f0f41d6 commit ef931c4
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Showing 5 changed files with 163 additions and 37 deletions.
5 changes: 3 additions & 2 deletions CHANGELOG.md
Original file line number Diff line number Diff line change
Expand Up @@ -17,8 +17,9 @@ NOTE: [`epaint`](crates/epaint/CHANGELOG.md), [`eframe`](crates/eframe/CHANGELOG
* Added `Key::Minus` and `Key::Equals` ([#2239](https://github.com/emilk/egui/pull/2239)).
* Added `egui::gui_zoom` module with helpers for scaling the whole GUI of an app ([#2239](https://github.com/emilk/egui/pull/2239)).
* You can now put one interactive widget on top of another, and only one will get interaction at a time ([#2244](https://github.com/emilk/egui/pull/2244)).
* Add `ui.centered`.
* Added `Area::constrain` which constrains area to the screen bounds. ([#2270](https://github.com/emilk/egui/pull/2270)).
* Added `ui.centered`.
* Added `Area::constrain` and `Window::constrain` which constrains area to the screen bounds. ([#2270](https://github.com/emilk/egui/pull/2270)).
* Added `Area::pivot` and `Window::pivot` which controls what part of the window to position. ([#2303](https://github.com/emilk/egui/pull/2303)).

### Changed 🔧
* Panels always have a separator line, but no stroke on other sides. Their spacing has also changed slightly ([#2261](https://github.com/emilk/egui/pull/2261)).
Expand Down
34 changes: 29 additions & 5 deletions crates/egui/src/containers/area.rs
Original file line number Diff line number Diff line change
Expand Up @@ -49,6 +49,7 @@ pub struct Area {
constrain: bool,
order: Order,
default_pos: Option<Pos2>,
pivot: Align2,
anchor: Option<(Align2, Vec2)>,
new_pos: Option<Pos2>,
drag_bounds: Option<Rect>,
Expand All @@ -65,6 +66,7 @@ impl Area {
order: Order::Middle,
default_pos: None,
new_pos: None,
pivot: Align2::LEFT_TOP,
anchor: None,
drag_bounds: None,
}
Expand Down Expand Up @@ -122,16 +124,28 @@ impl Area {
self
}

/// Positions the window and prevents it from being moved
pub fn fixed_pos(mut self, fixed_pos: impl Into<Pos2>) -> Self {
self.new_pos = Some(fixed_pos.into());
self.movable = false;
self
}

/// Constrains this area to the screen bounds.
pub fn constrain(mut self, constrain: bool) -> Self {
self.constrain = constrain;
self
}

/// Positions the window and prevents it from being moved
pub fn fixed_pos(mut self, fixed_pos: impl Into<Pos2>) -> Self {
self.new_pos = Some(fixed_pos.into());
self.movable = false;
/// Where the "root" of the area is.
///
/// For instance, if you set this to [`Align2::RIGHT_TOP`]
/// then [`Self::fixed_pos`] will set the position of the right-top
/// corner of the area.
///
/// Default: [`Align2::LEFT_TOP`].
pub fn pivot(mut self, pivot: Align2) -> Self {
self.pivot = pivot;
self
}

Expand Down Expand Up @@ -208,6 +222,7 @@ impl Area {
enabled,
default_pos,
new_pos,
pivot,
anchor,
drag_bounds,
constrain,
Expand All @@ -229,9 +244,18 @@ impl Area {
state.interactable = interactable;
let mut temporarily_invisible = false;

if pivot != Align2::LEFT_TOP {
if is_new {
temporarily_invisible = true; // figure out the size first
} else {
state.pos.x -= pivot.x().to_factor() * state.size.x;
state.pos.y -= pivot.y().to_factor() * state.size.y;
}
}

if let Some((anchor, offset)) = anchor {
if is_new {
temporarily_invisible = true;
temporarily_invisible = true; // figure out the size first
} else {
let screen = ctx.available_rect();
state.pos = anchor.align_size_within_rect(state.size, screen).min + offset;
Expand Down
89 changes: 74 additions & 15 deletions crates/egui/src/containers/combo_box.rs
Original file line number Diff line number Diff line change
@@ -1,8 +1,16 @@
use crate::{style::WidgetVisuals, *};
use epaint::Shape;

use crate::{style::WidgetVisuals, *};

/// Indicate wether or not a popup will be shown above or below the box.
#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash)]
pub enum AboveOrBelow {
Above,
Below,
}

/// A function that paints the [`ComboBox`] icon
pub type IconPainter = Box<dyn FnOnce(&Ui, Rect, &WidgetVisuals, bool)>;
pub type IconPainter = Box<dyn FnOnce(&Ui, Rect, &WidgetVisuals, bool, AboveOrBelow)>;

/// A drop-down selection menu with a descriptive label.
///
Expand Down Expand Up @@ -89,6 +97,7 @@ impl ComboBox {
/// rect: egui::Rect,
/// visuals: &egui::style::WidgetVisuals,
/// _is_open: bool,
/// _above_or_below: egui::AboveOrBelow,
/// ) {
/// let rect = egui::Rect::from_center_size(
/// rect.center(),
Expand All @@ -107,7 +116,10 @@ impl ComboBox {
/// .show_ui(ui, |_ui| {});
/// # });
/// ```
pub fn icon(mut self, icon_fn: impl FnOnce(&Ui, Rect, &WidgetVisuals, bool) + 'static) -> Self {
pub fn icon(
mut self,
icon_fn: impl FnOnce(&Ui, Rect, &WidgetVisuals, bool, AboveOrBelow) + 'static,
) -> Self {
self.icon = Some(Box::new(icon_fn));
self
}
Expand Down Expand Up @@ -213,6 +225,23 @@ fn combo_box_dyn<'c, R>(
let popup_id = button_id.with("popup");

let is_popup_open = ui.memory().is_popup_open(popup_id);

let popup_height = ui
.ctx()
.memory()
.areas
.get(popup_id)
.map_or(100.0, |state| state.size.y);

let above_or_below =
if ui.next_widget_position().y + ui.spacing().interact_size.y + popup_height
< ui.ctx().input().screen_rect().bottom()
{
AboveOrBelow::Below
} else {
AboveOrBelow::Above
};

let button_response = button_frame(ui, button_id, is_popup_open, Sense::click(), |ui| {
// We don't want to change width when user selects something new
let full_minimum_width = ui.spacing().slider_width;
Expand Down Expand Up @@ -243,9 +272,15 @@ fn combo_box_dyn<'c, R>(
icon_rect.expand(visuals.expansion),
visuals,
is_popup_open,
above_or_below,
);
} else {
paint_default_icon(ui.painter(), icon_rect.expand(visuals.expansion), visuals);
paint_default_icon(
ui.painter(),
icon_rect.expand(visuals.expansion),
visuals,
above_or_below,
);
}

let text_rect = Align2::LEFT_CENTER.align_size_within_rect(galley.size(), rect);
Expand All @@ -256,12 +291,18 @@ fn combo_box_dyn<'c, R>(
if button_response.clicked() {
ui.memory().toggle_popup(popup_id);
}
let inner = crate::popup::popup_below_widget(ui, popup_id, &button_response, |ui| {
ScrollArea::vertical()
.max_height(ui.spacing().combo_height)
.show(ui, menu_contents)
.inner
});
let inner = crate::popup::popup_above_or_below_widget(
ui,
popup_id,
&button_response,
above_or_below,
|ui| {
ScrollArea::vertical()
.max_height(ui.spacing().combo_height)
.show(ui, menu_contents)
.inner
},
);

InnerResponse {
inner,
Expand Down Expand Up @@ -316,13 +357,31 @@ fn button_frame(
response
}

fn paint_default_icon(painter: &Painter, rect: Rect, visuals: &WidgetVisuals) {
fn paint_default_icon(
painter: &Painter,
rect: Rect,
visuals: &WidgetVisuals,
above_or_below: AboveOrBelow,
) {
let rect = Rect::from_center_size(
rect.center(),
vec2(rect.width() * 0.7, rect.height() * 0.45),
);
painter.add(Shape::closed_line(
vec![rect.left_top(), rect.right_top(), rect.center_bottom()],
visuals.fg_stroke,
));

match above_or_below {
AboveOrBelow::Above => {
// Upward pointing triangle
painter.add(Shape::closed_line(
vec![rect.left_bottom(), rect.right_bottom(), rect.center_top()],
visuals.fg_stroke,
));
}
AboveOrBelow::Below => {
// Downward pointing triangle
painter.add(Shape::closed_line(
vec![rect.left_top(), rect.right_top(), rect.center_bottom()],
visuals.fg_stroke,
));
}
}
}
32 changes: 28 additions & 4 deletions crates/egui/src/containers/popup.rs
Original file line number Diff line number Diff line change
Expand Up @@ -294,7 +294,23 @@ pub fn was_tooltip_open_last_frame(ctx: &Context, tooltip_id: Id) -> bool {
false
}

/// Shows a popup below another widget.
/// Helper for [`popup_above_or_below_widget`].
pub fn popup_below_widget<R>(
ui: &Ui,
popup_id: Id,
widget_response: &Response,
add_contents: impl FnOnce(&mut Ui) -> R,
) -> Option<R> {
popup_above_or_below_widget(
ui,
popup_id,
widget_response,
AboveOrBelow::Below,
add_contents,
)
}

/// Shows a popup above or below another widget.
///
/// Useful for drop-down menus (combo boxes) or suggestion menus under text fields.
///
Expand All @@ -309,24 +325,32 @@ pub fn was_tooltip_open_last_frame(ctx: &Context, tooltip_id: Id) -> bool {
/// if response.clicked() {
/// ui.memory().toggle_popup(popup_id);
/// }
/// egui::popup::popup_below_widget(ui, popup_id, &response, |ui| {
/// let below = egui::AboveOrBelow::Below;
/// egui::popup::popup_above_or_below_widget(ui, popup_id, &response, below, |ui| {
/// ui.set_min_width(200.0); // if you want to control the size
/// ui.label("Some more info, or things you can select:");
/// ui.label("…");
/// });
/// # });
/// ```
pub fn popup_below_widget<R>(
pub fn popup_above_or_below_widget<R>(
ui: &Ui,
popup_id: Id,
widget_response: &Response,
above_or_below: AboveOrBelow,
add_contents: impl FnOnce(&mut Ui) -> R,
) -> Option<R> {
if ui.memory().is_popup_open(popup_id) {
let (pos, pivot) = match above_or_below {
AboveOrBelow::Above => (widget_response.rect.left_top(), Align2::LEFT_BOTTOM),
AboveOrBelow::Below => (widget_response.rect.left_bottom(), Align2::LEFT_TOP),
};

let inner = Area::new(popup_id)
.order(Order::Foreground)
.constrain(true)
.fixed_pos(widget_response.rect.left_bottom())
.fixed_pos(pos)
.pivot(pivot)
.show(ui.ctx(), |ui| {
// Note: we use a separate clip-rect for this area, so the popup can be outside the parent.
// See https://github.com/emilk/egui/issues/825
Expand Down
40 changes: 29 additions & 11 deletions crates/egui/src/containers/window.rs
Original file line number Diff line number Diff line change
Expand Up @@ -122,6 +122,30 @@ impl<'open> Window<'open> {
self
}

/// Sets the window position and prevents it from being dragged around.
pub fn fixed_pos(mut self, pos: impl Into<Pos2>) -> Self {
self.area = self.area.fixed_pos(pos);
self
}

/// Constrains this window to the screen bounds.
pub fn constrain(mut self, constrain: bool) -> Self {
self.area = self.area.constrain(constrain);
self
}

/// Where the "root" of the window is.
///
/// For instance, if you set this to [`Align2::RIGHT_TOP`]
/// then [`Self::fixed_pos`] will set the position of the right-top
/// corner of the window.
///
/// Default: [`Align2::LEFT_TOP`].
pub fn pivot(mut self, pivot: Align2) -> Self {
self.area = self.area.pivot(pivot);
self
}

/// Set anchor and distance.
///
/// An anchor of `Align2::RIGHT_TOP` means "put the right-top corner of the window
Expand Down Expand Up @@ -156,23 +180,17 @@ impl<'open> Window<'open> {
self
}

/// Set initial position and size of the window.
pub fn default_rect(self, rect: Rect) -> Self {
self.default_pos(rect.min).default_size(rect.size())
}

/// Sets the window position and prevents it from being dragged around.
pub fn fixed_pos(mut self, pos: impl Into<Pos2>) -> Self {
self.area = self.area.fixed_pos(pos);
self
}

/// Sets the window size and prevents it from being resized by dragging its edges.
pub fn fixed_size(mut self, size: impl Into<Vec2>) -> Self {
self.resize = self.resize.fixed_size(size);
self
}

/// Set initial position and size of the window.
pub fn default_rect(self, rect: Rect) -> Self {
self.default_pos(rect.min).default_size(rect.size())
}

/// Sets the window pos and size and prevents it from being moved and resized by dragging its edges.
pub fn fixed_rect(self, rect: Rect) -> Self {
self.fixed_pos(rect.min).fixed_size(rect.size())
Expand Down

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