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Merge pull request #14 from emfcamp/hugh/ui-menu
Add menu widget
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from typing import Any, Callable, Literal, Union | ||
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from app import App | ||
from events.input import BUTTON_TYPES, ButtonDownEvent | ||
from system.eventbus import eventbus | ||
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def ease_out_quart(x): | ||
return 1 - pow(1 - x, 4) | ||
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class Menu: | ||
def __init__( | ||
self, | ||
app: App, | ||
menu_items: list[str] = [], | ||
position=0, | ||
select_handler: Union[Callable[[str], Any], None] = None, | ||
back_handler: Union[Callable, None] = None, | ||
speed_ms=300, | ||
item_font_size=20, | ||
item_line_height=30, | ||
focused_item_font_size=40, | ||
focused_item_margin=20, | ||
): | ||
self.app = app | ||
self.menu_items = menu_items | ||
self.position = position | ||
self.select_handler = select_handler | ||
self.back_handler = back_handler | ||
self.speed_ms = speed_ms | ||
self.item_font_size = item_font_size | ||
self.item_line_height = item_line_height | ||
self.focused_item_font_size = focused_item_font_size | ||
self.focused_item_margin = focused_item_margin | ||
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self.animation_time_ms = 0 | ||
# self.is_animating: Literal["up", "down", "none"] = "none" | ||
self.is_animating: Literal["up", "down", "none"] = "up" | ||
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eventbus.on(ButtonDownEvent, self._handle_buttondown, app) | ||
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def _cleanup(self): | ||
eventbus.remove(ButtonDownEvent, self._handle_buttondown, self.app) | ||
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def _handle_buttondown(self, event: ButtonDownEvent): | ||
if BUTTON_TYPES["UP"] in event.button: | ||
self.up_handler() | ||
if BUTTON_TYPES["DOWN"] in event.button: | ||
self.down_handler() | ||
if BUTTON_TYPES["CANCEL"] in event.button: | ||
if self.back_handler is not None: | ||
self.back_handler() | ||
if BUTTON_TYPES["CONFIRM"] in event.button: | ||
if self.select_handler is not None: | ||
self.select_handler( | ||
self.menu_items[self.position % len(self.menu_items)] | ||
) | ||
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def up_handler(self): | ||
self.is_animating = "up" | ||
self.animation_time_ms = 0 | ||
self.position = (self.position - 1) % len(self.menu_items) | ||
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def down_handler(self): | ||
self.is_animating = "down" | ||
self.animation_time_ms = 0 | ||
self.position = (self.position + 1) % len(self.menu_items) | ||
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def draw(self, ctx): | ||
animation_progress = ease_out_quart(self.animation_time_ms / self.speed_ms) | ||
animation_direction = 1 if self.is_animating == "up" else -1 | ||
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# Current menu item | ||
ctx.font_size = self.item_font_size + animation_progress * ( | ||
self.focused_item_font_size - self.item_font_size | ||
) | ||
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ctx.text_align = ctx.CENTER | ||
ctx.text_baseline = ctx.MIDDLE | ||
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ctx.rgb(1, 1, 1) | ||
ctx.move_to( | ||
0, animation_direction * -30 + animation_progress * animation_direction * 30 | ||
).text(self.menu_items[self.position % len(self.menu_items)]) | ||
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# Previous menu items | ||
ctx.font_size = 20 | ||
for i in range(1, 4): | ||
if (self.position - i) >= 0: | ||
ctx.move_to( | ||
0, | ||
-self.focused_item_margin | ||
+ -i * self.item_line_height | ||
- animation_direction * 30 | ||
+ animation_progress * animation_direction * 30, | ||
).text(self.menu_items[self.position - i]) | ||
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# Next menu items | ||
for i in range(1, 4): | ||
if (self.position + i) < len(self.menu_items): | ||
ctx.move_to( | ||
0, | ||
self.focused_item_margin | ||
+ i * self.item_line_height | ||
- animation_direction * 30 | ||
+ animation_progress * animation_direction * 30, | ||
).text(self.menu_items[self.position + i]) | ||
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def update(self, delta): | ||
if self.is_animating != "none": | ||
self.animation_time_ms += delta | ||
if self.animation_time_ms > self.speed_ms: | ||
self.is_animating = "none" | ||
self.animation_time_ms = self.speed_ms |
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Original file line number | Diff line number | Diff line change |
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from typing import Literal | ||
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from app import App | ||
from app_components.menu import Menu | ||
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main_menu_items = ["numbers", "letters", "words"] | ||
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numbers_menu_items = ["one", "two", "three", "four", "five"] | ||
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letters_menu_items = ["a", "b", "c", "d", "e"] | ||
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words_menu_items = ["emfcamp", "bodgeham-on-wye", "hackers", "hexpansions", "tildagon"] | ||
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class MenuDemo(App): | ||
def __init__(self): | ||
self.current_menu = "main" | ||
self.menu = Menu( | ||
self, | ||
main_menu_items, | ||
select_handler=self.select_handler, | ||
back_handler=self.back_handler, | ||
) | ||
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def select_handler(self, item): | ||
if item in ["numbers", "letters", "words", "main"]: | ||
self.set_menu(item) | ||
else: | ||
# flash or spin the word or something | ||
pass | ||
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def set_menu(self, menu_name: Literal["main", "numbers", "letters", "words"]): | ||
self.menu._cleanup() | ||
self.current_menu = menu_name | ||
if menu_name == "main": | ||
self.menu = Menu( | ||
self, | ||
main_menu_items, | ||
select_handler=self.select_handler, | ||
back_handler=self.back_handler, | ||
) | ||
elif menu_name == "numbers": | ||
self.menu = Menu( | ||
self, | ||
numbers_menu_items, | ||
select_handler=self.select_handler, | ||
back_handler=self.back_handler, | ||
) | ||
elif menu_name == "letters": | ||
self.menu = Menu( | ||
self, | ||
letters_menu_items, | ||
select_handler=self.select_handler, | ||
back_handler=self.back_handler, | ||
) | ||
elif menu_name == "words": | ||
self.menu = Menu( | ||
self, | ||
words_menu_items, | ||
select_handler=self.select_handler, | ||
back_handler=self.back_handler, | ||
) | ||
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def back_handler(self): | ||
if self.current_menu == "main": | ||
return | ||
self.set_menu("main") | ||
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def draw_background(self, ctx): | ||
ctx.gray(0).rectangle(-120, -120, 240, 240).fill() | ||
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def draw(self, ctx): | ||
self.draw_background(ctx) | ||
self.menu.draw(ctx) | ||
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def update(self, delta): | ||
self.menu.update(delta) |