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feat: docs laying out the vision for holodeck
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# HoloPrograms | ||
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<br> | ||
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**HoloPrograms** are sets of simulated API interactions that can be used to quickly | ||
set the scene for a test. | ||
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<br> | ||
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**Table of Contents** | ||
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- Using HoloPrograms | ||
- [Using a HoloProgram](#using-a-holoprogram) | ||
- [Adjusting a HoloProgram from Within a Test](#adjusting-a-holoprogram-from-within-a-test) | ||
- [HoloProgam Replay](#holoprogram-replay) | ||
- Creating HoloPrograms | ||
- [Creating a HoloProgram](#creating-a-holoprogram) | ||
- [Route Handlers](#1-shared-route-handlers) | ||
- [Seed Data](#2-seed-data) | ||
- [Easy Mode for Building JSON for Seeds](#easy-mode-for-building-up-json-for-seeds) | ||
- [Defining HoloProgram Behaviors](#3-holoprogram-specific-behaviors) | ||
- [Available Behaviors](#available-behaviors) | ||
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<br> | ||
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--- | ||
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<br> | ||
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### Using a HoloProgram | ||
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A test declares upfront what HoloProgram it is using. | ||
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```ts | ||
import { module, test } from 'qunit'; | ||
import { startProgram, POST } from '@warp-drive/holodeck'; | ||
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module('First Contact', function() { | ||
test('borg are vulnerable to holographic bullets', async function(assert) { | ||
await startProgram(this, 'the-big-goodbye_chapter-13'); | ||
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// now all requests made in this test will be resolved using the program | ||
// defined as 'the-big-goodbye_chapter-13' | ||
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}); | ||
}); | ||
``` | ||
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<br> | ||
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### Adjusting a HoloProgram from Within a Test | ||
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HoloPrograms can be adjusted throughout a test if required. For instance, to add handling for a request that wasn't in the original program, or to provide a different response to the next request. | ||
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```ts | ||
import { module, test } from 'qunit'; | ||
import { startProgram , POST } from '@warp-drive/holodeck'; | ||
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module('First Contact', function() { | ||
test('borg are vulnerable to holographic bullets', async function(assert) { | ||
await startProgram(this, 'the-big-goodbye_chapter-13'); | ||
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// now the next POST request to `/casualty` will respond with this payload | ||
// note: this will cause this particular request to NOT update any HoloProgram | ||
// state as it will no longer be handled by the Program | ||
await POST(this, '/casualty', () => ({ | ||
data: { | ||
id: '3', | ||
type: 'casualty', | ||
attributes: { | ||
species: 'human', | ||
affiliation: 'borg', | ||
name: 'Ensign Lynch', | ||
}, | ||
}, | ||
}); | ||
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}); | ||
}); | ||
``` | ||
To update the state of a HoloProgram from within the test instead, we can use `updateProgram` | ||
```ts | ||
import { module, test } from 'qunit'; | ||
import { startProgram, updateProgram } from '@warp-drive/holodeck'; | ||
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module('First Contact', function() { | ||
test('borg are vulnerable to holographic bullets', async function(assert) { | ||
await startProgram(this, 'The Big Boodbye | Chapter 13'); | ||
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// the payload provided here will be upserted directly into the program | ||
// cache, and thus should match the cache format in use. | ||
// updates to a program from within a test will not affect any other tests | ||
await updateProgram(this, () => ({ | ||
data: { | ||
id: '3', | ||
type: 'casualty', | ||
attributes: { | ||
species: 'human', | ||
affiliation: 'borg', | ||
name: 'Ensign Lynch', | ||
}, | ||
}, | ||
}); | ||
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// any requests from here out that return `casualty:3` | ||
// will have the updated data | ||
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}); | ||
}); | ||
``` | ||
<br> | ||
### HoloProgram Replay | ||
HoloPrograms record all requests for replay the same as any other mocked request, | ||
thus the program does not activate in replay mode. | ||
<br> | ||
--- | ||
<br> | ||
## Creating a HoloProgram | ||
Every HoloProgram consists of three things: route handlers, a seed, and preset behaviors. | ||
<br> | ||
### 1. Shared Route Handlers | ||
In holodeck, all HoloPrograms utilize the same underlying route handlers. This encourages writing realistic handlers which in turn makes authoring new tests faster and easier. | ||
Route Handlers are responsible for parsing a request and providing a response. This typically takes the form of querying (and updating) the HoloProgram's store to match the request's intent. | ||
Note: any updates made to the store affect future requests within the same test, making it easy to generate realistic API scenarios. | ||
```ts | ||
import { Router } from '@warp-drive/holodeck'; | ||
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// The holodeck router encourages lazy-evaluation as a pattern | ||
// in order to ensure the server boots and begins responding to | ||
// request as quickly as possible | ||
// | ||
// the router map is only generated if holodeck needs to record | ||
export default new Router((r) => { | ||
r.GET('/officers', async () => { | ||
// the cost of importing and parsing the handler code is only paid if | ||
// a matching request is made. | ||
return (await import('./handlers/officers')).GET; | ||
}) | ||
}); | ||
``` | ||
<br> | ||
### 2. Seed Data | ||
While all tests share the same route handlers, each HoloProgram begins from a unique store state. | ||
The store (and its starting state) are encapsulated to the test context and will never leak between tests, even when tests are recording concurrently. | ||
The starting seed data should be an array of json resources in the configured cache format, which can be generated via any mechanism desired. | ||
```ts | ||
import { createProgram } from '@warp-drive/holodeck'; | ||
import { fnThatGeneratesJson } from './my-seed'; | ||
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await createProgram({ | ||
name: 'The Big Goodbye | Chapter 13', | ||
seed: fnThatGeneratesJson, | ||
}); | ||
``` | ||
In keeping with the encouraged pattern of lazy evaluation, the seed function only executes if the program needs to be booted for a test in record mode. | ||
<br> | ||
### Easy Mode for Building up JSON for Seeds | ||
Don't know or understand the cache format? No sweat! | ||
We can use a store instance to generate the data using the record types and API's we are familiar with from our app, and then serialize this to a seed. | ||
In general, this allows us to write fairly composable functions to build up our seed quickly. | ||
For instance: | ||
```ts | ||
import { serializeCache } from '@warp-drive/holodeck'; | ||
import Store from 'my-enterprise/services/store'; | ||
import type { Officer, Starship } from 'my-enterprise/schema-types'; | ||
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function generateOfficers(store: Store) { | ||
const Picard = store.createRecord<Officer>('officer', { | ||
id: '1', | ||
name: 'Jean-Luc Picard', | ||
rank: 'Captain' | ||
}); | ||
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const Riker = store.createRecord<Officer>('officer', { | ||
id: '2', | ||
name: 'William Thomas Riker', | ||
rank: 'First-Officer', | ||
bestFriend: Picard; | ||
}); | ||
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return [Picard, Riker]; | ||
} | ||
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function generateStarship(store: Store, crew: Officer[]) { | ||
const Enterprise = store.createRecord<Starship>('starship', { | ||
id: 'NCC-1701-D' | ||
name: 'Enterprise', | ||
crew, | ||
}); | ||
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return Enterprise; | ||
} | ||
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export function generateSeed() { | ||
const store = new Store(); | ||
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const officers = generateOfficers(store); | ||
generateStarship(store, officers); | ||
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return serializeCache(store); | ||
} | ||
``` | ||
A key feature to be aware of is that because all resources MUST have a primaryKey value, `serializeCache` will assign a uuid-v4 as the primaryKey value for any record you have not assigned one to. | ||
<br> | ||
### 3. HoloProgram Specific Behaviors | ||
Most HoloPrograms will only ever require a seed to go along with the defined route handlers. But sometimes you may want a holoprogram to simulate externalities. | ||
Externalities are things like "the API state updated in between the time a user made their last request and their next one" or "this endpoint should have a delay or timeout". | ||
To handle these sorts of scenarios, HoloPrograms can augment the defined handlers for a specific route: | ||
```ts | ||
import { createProgram } from '@warp-drive/holodeck'; | ||
import { generateSeed } from './my-seed'; | ||
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await createProgram({ | ||
name: 'The Big Goodbye | Chapter 13', | ||
seed: generateSeed, | ||
behaviors: (r) => { | ||
// passing an object as the second param will apply the adjustment to the route | ||
// on every request | ||
r.GET('/starships', { delay: 50 }); | ||
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// when we pass an array of objects, each object is an adjustment | ||
// for a single request. | ||
// | ||
// The first request to /officers will have a 20ms delay | ||
// The second request to /officers will have a 100ms delay | ||
// The third request to /officers will have no delay | ||
r.GET('/officers', [{ delay: 20 }, { delay: 100 }]); | ||
} | ||
}) | ||
``` | ||
<br> | ||
### Available Behaviors | ||
The following behaviors are available: | ||
```ts | ||
type Adjustment = { | ||
// milliseconds to wait before either invoking the registered | ||
// handler or responding with an error augmentation | ||
requestDelay?: number; | ||
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// milliseconds to wait after invoking the registered handler | ||
// or preparing an error augmentation before sending the response | ||
// back to the client | ||
responseDelay?: number; | ||
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// an error to respond with instead of the handler's usual behavior | ||
// see also the statusCode utils | ||
// the usual handler WILL NOT run | ||
error?: { | ||
status: number; // >= 400; | ||
statusText?: string; // will be autopopulated if not provided based on statusCode | ||
body?: string; | ||
headers?: Headers | Record<string, string>; | ||
} | ||
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// update store state only after this request | ||
// has completed sending its response | ||
after?: (request: Request, store: Store) => {} | ||
} | ||
``` | ||
<br> | ||
--- | ||
<br> |