Add points iterators for primitives #307
Merged
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Hi! Thank you for helping out with Embedded Graphics development! Please:
CHANGELOG.md
entry in the Unreleased section under the appropriate heading (Added, Fixed, etc) and appropriate crate (embedded-graphics
,simulator
,tinytga
,tinybmp
) if your changes affect the public APIrustfmt
on the project./build.sh
(Linux/macOS only) and make sure it passes. If you use Windows, check that CI passes once you've opened the PR.PR description
This PR adds
Primitive::points
which returns an iterator over all points inside a closed shape or on a line.To keep the changes in this PR small the new iterators are mostly copies of the existing ones without the styling features. Future PRs can reduce the code duplication, but some of these changes depend on other features that aren't implemented yet.