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I made this just to pass the time while I'm in a meeting 😛. This "game" does not use any external libraries (except for the Simplex Noise generator and the glMatrix lib for math) and was made in nearly one day. There is a lot of room for improvement, which I’ll list here. Maybe in the future, I'll return to it and work on some of the tasks below.

To be done

  • basic framework core
  • free view camera
  • generate chunks
  • world of chunks
  • optimize chunk borders
  • frustum culling and frustum chunk generation
  • ambient occlusion
  • view fog
  • better world generation
  • water shader

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Voxel world made from scratch with WebGL

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