I made this just to pass the time while I'm in a meeting 😛. This "game" does not use any external libraries (except for the Simplex Noise generator and the glMatrix lib for math) and was made in nearly one day. There is a lot of room for improvement, which I’ll list here. Maybe in the future, I'll return to it and work on some of the tasks below.
- basic framework core
- free view camera
- generate chunks
- world of chunks
- optimize chunk borders
- frustum culling and frustum chunk generation
- ambient occlusion
- view fog
- better world generation
- water shader