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Gutter

We are all in the gutter, but some of us are looking at the stars.

— Oscar Wilde

Surface splatting

Behold my exploration of surface splatting in LÖVE. The surface disks are drawn as indexed triangle pairs. A pixel shader discards any pixel outside of the disk.

Dual contouring

As an alternative to surface splatting, you can generate a regular triangle mesh using dual contouring:

love . --mesher dual-contouring

Dual contouring

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A poor man's dream

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